#include #include #include #include "klondike.h" Cardstack* stackinit(int n, int upad, int dpad, int sz) { Cardstack *cs; cs = malloc(sizeof(Cardstack)); cs->sz = sz; cs->n = n; cs->upad = upad; cs->dpad = dpad; cs->p = ZP; cs->c = malloc(sz*sizeof(Card*)); return cs; } Card* pop(Cardstack *cs) { if(cs->n == 0) return nil; return cs->c[--cs->n]; } Card* top(Cardstack *cs) { if(cs->n == 0) return nil; return cs->c[cs->n-1]; } void push(Cardstack *cs, Card *c) { if(cs->n < cs->sz) cs->c[cs->n++] = c; }