// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Utility functions. package ioutil import ( "bytes"; "io"; "os"; "sort"; ) // ReadAll reads from r until an error or EOF and returns the data it read. func ReadAll(r io.Reader) ([]byte, os.Error) { var buf bytes.Buffer; _, err := io.Copy(&buf, r); return buf.Bytes(), err; } // ReadFile reads the file named by filename and returns the contents. func ReadFile(filename string) ([]byte, os.Error) { f, err := os.Open(filename, os.O_RDONLY, 0); if err != nil { return nil, err } defer f.Close(); // It's a good but not certain bet that Stat will tell us exactly how much to // read, so let's try it but be prepared for the answer to be wrong. dir, err := f.Stat(); var n uint64; if err != nil && dir.Size < 2e9 { // Don't preallocate a huge buffer, just in case. n = dir.Size } // Add a little extra in case Size is zero, and to avoid another allocation after // Read has filled the buffer. n += bytes.MinRead; // Pre-allocate the correct size of buffer, then set its size to zero. The // Buffer will read into the allocated space cheaply. If the size was wrong, // we'll either waste some space off the end or reallocate as needed, but // in the overwhelmingly common case we'll get it just right. buf := bytes.NewBuffer(make([]byte, 0, n)); _, err = buf.ReadFrom(f); return buf.Bytes(), err; } // WriteFile writes data to a file named by filename. // If the file does not exist, WriteFile creates it with permissions perm; // otherwise WriteFile truncates it before writing. func WriteFile(filename string, data []byte, perm int) os.Error { f, err := os.Open(filename, os.O_WRONLY|os.O_CREAT|os.O_TRUNC, perm); if err != nil { return err } n, err := f.Write(data); f.Close(); if err == nil && n < len(data) { err = io.ErrShortWrite } return err; } // A dirList implements sort.Interface. type dirList []*os.Dir func (d dirList) Len() int { return len(d) } func (d dirList) Less(i, j int) bool { return d[i].Name < d[j].Name } func (d dirList) Swap(i, j int) { d[i], d[j] = d[j], d[i] } // ReadDir reads the directory named by dirname and returns // a list of sorted directory entries. func ReadDir(dirname string) ([]*os.Dir, os.Error) { f, err := os.Open(dirname, os.O_RDONLY, 0); if err != nil { return nil, err } list, err := f.Readdir(-1); f.Close(); if err != nil { return nil, err } dirs := make(dirList, len(list)); for i := range list { dirs[i] = &list[i] } sort.Sort(dirs); return dirs, nil; }