// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // TCP sockets package net import ( "os"; "syscall"; ) func sockaddrToTCP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &TCPAddr{&sa.Addr, sa.Port} case *syscall.SockaddrInet6: return &TCPAddr{&sa.Addr, sa.Port} } return nil; } // TCPAddr represents the address of a TCP end point. type TCPAddr struct { IP IP; Port int; } // Network returns the address's network name, "tcp". func (a *TCPAddr) Network() string { return "tcp" } func (a *TCPAddr) String() string { return joinHostPort(a.IP.String(), itoa(a.Port)) } func (a *TCPAddr) family() int { if a == nil || len(a.IP) <= 4 { return syscall.AF_INET } if ip := a.IP.To4(); ip != nil { return syscall.AF_INET } return syscall.AF_INET6; } func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) { return ipToSockaddr(family, a.IP, a.Port) } func (a *TCPAddr) toAddr() sockaddr { if a == nil { // nil *TCPAddr return nil // nil interface } return a; } // ResolveTCPAddr parses addr as a TCP address of the form // host:port and resolves domain names or port names to // numeric addresses. A literal IPv6 host address must be // enclosed in square brackets, as in "[::]:80". func ResolveTCPAddr(addr string) (*TCPAddr, os.Error) { ip, port, err := hostPortToIP("tcp", addr); if err != nil { return nil, err } return &TCPAddr{ip, port}, nil; } // TCPConn is an implementation of the Conn interface // for TCP network connections. type TCPConn struct { fd *netFD; } func newTCPConn(fd *netFD) *TCPConn { c := &TCPConn{fd}; setsockoptInt(fd.sysfd, syscall.IPPROTO_TCP, syscall.TCP_NODELAY, 1); return c; } func (c *TCPConn) ok() bool { return c != nil && c.fd != nil } // Implementation of the Conn interface - see Conn for documentation. // Read reads data from the TCP connection. // // Read can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *TCPConn) Read(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Read(b); } // Write writes data to the TCP connection. // // Write can be made to time out and return err == os.EAGAIN // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *TCPConn) Write(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Write(b); } // Close closes the TCP connection. func (c *TCPConn) Close() os.Error { if !c.ok() { return os.EINVAL } err := c.fd.Close(); c.fd = nil; return err; } // LocalAddr returns the local network address, a *TCPAddr. func (c *TCPConn) LocalAddr() Addr { if !c.ok() { return nil } return c.fd.laddr; } // RemoteAddr returns the remote network address, a *TCPAddr. func (c *TCPConn) RemoteAddr() Addr { if !c.ok() { return nil } return c.fd.raddr; } // SetTimeout sets the read and write deadlines associated // with the connection. func (c *TCPConn) SetTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setTimeout(c.fd, nsec); } // SetReadTimeout sets the time (in nanoseconds) that // Read will wait for data before returning os.EAGAIN. // Setting nsec == 0 (the default) disables the deadline. func (c *TCPConn) SetReadTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setReadTimeout(c.fd, nsec); } // SetWriteTimeout sets the time (in nanoseconds) that // Write will wait to send its data before returning os.EAGAIN. // Setting nsec == 0 (the default) disables the deadline. // Even if write times out, it may return n > 0, indicating that // some of the data was successfully written. func (c *TCPConn) SetWriteTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setWriteTimeout(c.fd, nsec); } // SetReadBuffer sets the size of the operating system's // receive buffer associated with the connection. func (c *TCPConn) SetReadBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setReadBuffer(c.fd, bytes); } // SetWriteBuffer sets the size of the operating system's // transmit buffer associated with the connection. func (c *TCPConn) SetWriteBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setWriteBuffer(c.fd, bytes); } // SetLinger sets the behavior of Close() on a connection // which still has data waiting to be sent or to be acknowledged. // // If sec < 0 (the default), Close returns immediately and // the operating system finishes sending the data in the background. // // If sec == 0, Close returns immediately and the operating system // discards any unsent or unacknowledged data. // // If sec > 0, Close blocks for at most sec seconds waiting for // data to be sent and acknowledged. func (c *TCPConn) SetLinger(sec int) os.Error { if !c.ok() { return os.EINVAL } return setLinger(c.fd, sec); } // SetKeepAlive sets whether the operating system should send // keepalive messages on the connection. func (c *TCPConn) SetKeepAlive(keepalive bool) os.Error { if !c.ok() { return os.EINVAL } return setKeepAlive(c.fd, keepalive); } // DialTCP is like Dial but can only connect to TCP networks // and returns a TCPConn structure. func DialTCP(net string, laddr, raddr *TCPAddr) (c *TCPConn, err os.Error) { if raddr == nil { return nil, &OpError{"dial", "tcp", nil, errMissingAddress} } fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_STREAM, "dial", sockaddrToTCP); if e != nil { return nil, e } return newTCPConn(fd), nil; } // TCPListener is a TCP network listener. // Clients should typically use variables of type Listener // instead of assuming TCP. type TCPListener struct { fd *netFD; } // ListenTCP announces on the TCP address laddr and returns a TCP listener. // Net must be "tcp", "tcp4", or "tcp6". // If laddr has a port of 0, it means to listen on some available port. // The caller can use l.Addr() to retrieve the chosen address. func ListenTCP(net string, laddr *TCPAddr) (l *TCPListener, err os.Error) { fd, err := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_STREAM, "listen", sockaddrToTCP); if err != nil { return nil, err } errno := syscall.Listen(fd.sysfd, listenBacklog()); if errno != 0 { syscall.Close(fd.sysfd); return nil, &OpError{"listen", "tcp", laddr, os.Errno(errno)}; } l = new(TCPListener); l.fd = fd; return l, nil; } // AcceptTCP accepts the next incoming call and returns the new connection // and the remote address. func (l *TCPListener) AcceptTCP() (c *TCPConn, err os.Error) { if l == nil || l.fd == nil || l.fd.sysfd < 0 { return nil, os.EINVAL } fd, err := l.fd.accept(sockaddrToTCP); if err != nil { return nil, err } return newTCPConn(fd), nil; } // Accept implements the Accept method in the Listener interface; // it waits for the next call and returns a generic Conn. func (l *TCPListener) Accept() (c Conn, err os.Error) { c1, err := l.AcceptTCP(); if err != nil { return nil, err } return c1, nil; } // Close stops listening on the TCP address. // Already Accepted connections are not closed. func (l *TCPListener) Close() os.Error { if l == nil || l.fd == nil { return os.EINVAL } return l.fd.Close(); } // Addr returns the listener's network address, a *TCPAddr. func (l *TCPListener) Addr() Addr { return l.fd.laddr }