#include float primFloatSignumC (float f) { return (float)(f<0?-1.0:(f==0?0.0:1.0)); } float primFloatAbsC (float f) { return (float)(f<0?-f:f); } float primFloatAddC (float f1, float f2) { return (float)(f1+f2); } float primFloatSubC (float f1, float f2) { return (float)(f1-f2); } float primFloatMulC (float f1, float f2) { return (float)(f1*f2); } float primFloatDivC (float f1, float f2) { return (float)(f1/f2); } int primFloatEqC (float f1, float f2) { return (float)(f1==f2); } int primFloatLeC (float f1, float f2) { return (float)(f1<=f2); } int primFloatLtC (float f1, float f2) { return (float)(f1