.TL Ppmflash User Manual .SH 1 ppmflash .LP Updated: 26 January 2003 .br Table Of Contents .SH 2 NAME .LP ppmflash - brighten a picture to approach white .SH 2 SYNOPSIS .LP ppmflash \fIflashfactor\fR [\fIppmfile\fR] .SH 2 DESCRIPTION .LP .LP This program is part of Netpbm. .LP \fBppmflash\fR reads a PPM image as input. It changes the color of each pixel to bring it a specified amount closer to white. It generates a PPM image of the result. .LP \fIflashfactor\fR is a real number between 0 and 1, inclusive. \fBppmflash\fR increases the intensity of each RGB component by the fraction \fIflashfactor\fR of the difference between the current value and full intensity. So if a pixel contains 60% full red, 10% full green, and no blue and you specify 0.5 (half), \fBppmflash\fR increases the red to 80% (because it was 40% from full intensity, so it adds half of 40% to the original 60%), the green to 55%, and the blue to 50%. .LP If \fIflashfactor\fR is zero, the output is identical to the input. If \fIflashfactor\fR is one, the output is all white. .LP \fBppmbrighten\fR does a more normal kind of brightening. \fBpamfunc\fR does a very simple brightening. Both \fBppmbrighten\fR and \fBpamfunc\fR can reduce brightness as well. .LP \fBpnmgamma\fR is another way people do a similar brightening, though it isn't really intended for that. .SH 2 SEE ALSO .LP ppmbrighten pamfunc, pnmgamma, ppm, .SH 2 AUTHOR .LP Copyright (C) 1993 by Frank Neumann .br \l'5i' .SH 2 Table Of Contents .LP .IP \(bu NAME .IP \(bu SYNOPSIS .IP \(bu DESCRIPTION .IP \(bu SEE ALSO .IP \(bu AUTHOR .LP