/* * commands dealing with alignments */ #include "art.h" #define NASTR 10 char *mslopes[NALIGN+3]={ "slopes", " measure", 0 }; char *mangles[NALIGN+3]={ "angles", " measure", 0 }; char *mparallels[NALIGN+3]={ "parallels", " measure", 0 }; char *mcircles[NALIGN+3]={ "circles", " measure", 0 }; int nalign[4]; char **amenu[4]={mslopes, mangles, mparallels, mcircles}; Flt slope[]={ 0.0, 15.0, 30.0, 45.0, 60.0, 72.0, 90.0, 108.0, 120.0, 135.0, 150.0, -1 }; Flt distance[]={ 0.05, 0.10, 0.25, 0.50, 1.00, -1 }; #define INVALID -1e6 Flt Mslope(void){ Flt s; if(narg<2){ msg("first pick two points, then measure slope"); return INVALID; } s=angle(Dpt(1, 0), dsub(arg[0], arg[1])); while(s<0) s+=180.; if(s>=180.) s-=180.; msg("slope %.2f", s); narg=0; return s; } Flt Mangle(void){ Flt a; if(narg<3){ msg("first pick three points, then measure angle"); return INVALID; } a=angle(dsub(arg[2], arg[1]), dsub(arg[0], arg[1])); while(a<0) a+=180.; if(a>=180.) a-=180.; msg("angle %.2f", a); narg=0; return a; } Flt Mdist(void){ Flt d; if(narg<2){ msg("first pick two points, then measure distance"); return INVALID; } d=dist(arg[1], arg[0]); msg("distance %.2f", d); narg=0; return d; } /* * Process a hit on some alignment menu. * button is the number of the button hit * measure is a routine to measure a new alignment * kind is the kind of alignment -- subsequent arguments * are more kinds that should have their menus augmented when this one does. */ #define TOL .01 /* should be a parameter */ void Oalign(int button, Flt (*measure)(void), int kind, ...){ Flt v; int i, n, ins, k; va_list more; Align *bp; if(button==0){ v=(*measure)(); if(v==INVALID) return; n=nalign[kind]; ins=0; for(i=0;i!=n;i++){ if(fabs(v-align[kind][i].value)=align[kind][i].value) ins=i+1; } va_start(more, kind); for(k=kind;k!=-1;k=va_arg(more, int)){ n=nalign[k]; ++nalign[k]; for(i=n;i!=ins;--i) align[k][i]=align[k][i-1]; amenu[k][n+2]=align[k][n].button; align[k][ins].value=v; align[k][ins].active=0; sprint(align[k][ins].button, " %7.2f", v); } va_end(more); button=ins+1; } Ordinary: bp=&align[kind][button-1]; bp->active=!bp->active; sprint(bp->button, "%c%7.2f", bp->active?'*':' ', bp->value); reheat(); } void Oslope(int n){ Oalign(n, Mslope, SLOPE, ANGLE, -1); } void Oangle(int n){ Oalign(n, Mangle, ANGLE, SLOPE, -1); } void Oparallel(int n){ Oalign(n, Mdist, PARA, CIRC, -1); } void Ocirc(int n){ Oalign(n, Mdist, CIRC, PARA, -1); } void ainit(void){ int i, j; for(i=0;slope[i]>=0;i++) for(j=SLOPE;j<=ANGLE;j++){ align[j][i].value=slope[i]; sprint(align[j][i].button, " %7.2f", slope[i]); amenu[j][i+2]=align[j][i].button; } for(j=SLOPE;j<=ANGLE;j++) nalign[j]=i; for(i=0;distance[i]>=0;i++) for(j=PARA;j<=CIRC;j++){ align[j][i].value=distance[i]; sprint(align[j][i].button, " %7.2f", distance[i]); amenu[j][i+2]=align[j][i].button; } for(j=PARA;j<=CIRC;j++) nalign[j]=i; }