#include "std.h" #include "dat.h" Conv *conv; ulong taggen = 1; Conv* convalloc(char *sysuser) { Conv *c; c = mallocz(sizeof(Conv), 1); if(c == nil) return nil; c->ref = 1; c->tag = taggen++; c->next = conv; c->sysuser = estrdup(sysuser); c->state = "nascent"; c->rpcwait = chancreate(sizeof(void*), 0); c->keywait = chancreate(sizeof(void*), 0); strcpy(c->err, "protocol has not started"); conv = c; convreset(c); return c; } void convfree(Conv *c) { freeattr(c->attr); free(c->sysuser); chanfree(c->rpcwait); chanfree(c->keywait); free(c); } void convreset(Conv *c) { if(c->ref != 1){ c->hangup = 1; nbsendp(c->rpcwait, 0); while(c->ref > 1) yield(); c->hangup = 0; } c->state = "nascent"; c->err[0] = '\0'; freeattr(c->attr); c->attr = nil; c->proto = nil; c->rpc.op = 0; c->active = 0; c->done = 0; c->hangup = 0; } void convhangup(Conv *c) { c->hangup = 1; c->rpc.op = 0; (*c->kickreply)(c); nbsendp(c->rpcwait, 0); } void convclose(Conv *c) { Conv *p; if(c == nil) return; if(--c->ref > 0) return; if(c == conv){ conv = c->next; goto free; } for(p=conv; p && p->next!=c; p=p->next) ; if(p == nil){ print("cannot find conv in list\n"); return; } p->next = c->next; free: c->next = nil; convfree(c); } static Rpc* convgetrpc(Conv *c, int want) { for(;;){ if(c->hangup){ flog("convgetrpc: hangup"); werrstr("hangup"); return nil; } if(c->rpc.op == RpcUnknown){ recvp(c->rpcwait); if(c->hangup){ flog("convgetrpc: hangup"); werrstr("hangup"); return nil; } if(c->rpc.op == RpcUnknown) continue; } if(want < 0 || c->rpc.op == want) return &c->rpc; rpcrespond(c, "phase in state '%s' want '%s'", c->state, rpcname[want]); } /* not reached */ } /* read until the done function tells us that's enough */ int convreadfn(Conv *c, int (*done)(void*, int), char **ps) { int n; Rpc *r; char *s; for(;;){ r = convgetrpc(c, RpcWrite); if(r == nil) return -1; n = (*done)(r->data, r->count); if(n == r->count) break; rpcrespond(c, "toosmall %d", n); } s = emalloc(r->count+1); memmove(s, r->data, r->count); s[r->count] = 0; *ps = s; rpcrespond(c, "ok"); return r->count; } /* * read until we get a non-zero write. assumes remote side * knows something about the protocol (is not auth_proxy). * the remote side typically won't bother with the zero-length * write to find out the length -- the loop is there only so the * test program can call auth_proxy on both sides of a pipe * to play a conversation. */ int convreadm(Conv *c, char **ps) { char *s; Rpc *r; for(;;){ r = convgetrpc(c, RpcWrite); if(r == nil) return -1; if(r->count > 0) break; rpcrespond(c, "toosmall %d", AuthRpcMax); } s = emalloc(r->count+1); memmove(s, r->data, r->count); s[r->count] = 0; *ps = s; rpcrespond(c, "ok"); return r->count; } /* read exactly count bytes */ int convread(Conv *c, void *data, int count) { Rpc *r; for(;;){ r = convgetrpc(c, RpcWrite); if(r == nil) return -1; if(r->count == count) break; if(r->count < count) rpcrespond(c, "toosmall %d", count); else rpcrespond(c, "error too much data; want %d got %d", count, r->count); } memmove(data, r->data, count); rpcrespond(c, "ok"); return 0; } /* write exactly count bytes */ int convwrite(Conv *c, void *data, int count) { Rpc *r; r = convgetrpc(c, RpcRead); if(r == nil) return -1; if(c->done) rpcrespondn(c, "done", data, count); else rpcrespondn(c, "ok", data, count); return 0; } /* print to the conversation */ int convprint(Conv *c, char *fmt, ...) { char *s; va_list arg; int ret; va_start(arg, fmt); s = vsmprint(fmt, arg); va_end(arg); if(s == nil) return -1; ret = convwrite(c, s, strlen(s)); free(s); return ret; } /* ask for a key */ int convneedkey(Conv *c, Attr *a) { /* * Piggyback key requests in the usual RPC channel. * Wait for the next RPC and then send a key request * in response. The keys get added out-of-band (via the * ctl file), so assume the key has been added when the * next request comes in. * * The convgetrpc seems dodgy, because we might be in * the middle of an rpc, and what about the one that comes * in later? It's all actually okay: convgetrpc is idempotent * until rpcrespond is called, so if we're in the middle of an rpc, * the first convgetrpc is a no-op, the rpcrespond sends back * the needkey, and then the client repeats the rpc we're in * the middle of. Otherwise, if we're not in the middle of an * rpc, the first convgetrpc waits for one, we respond needkey, * and then the second convgetrpc waits for another. Because * there is no second response, eventually the caller will get * around to asking for an rpc itself, at which point the already * gotten rpc will be returned again. */ if(convgetrpc(c, -1) == nil) return -1; if(conv->proto!=nil && c->proto->keyprompt!=nil) a = addattrs(parseattr(c->proto->keyprompt), a); flog("convneedkey %A", a); rpcrespond(c, "needkey %A", a); if(convgetrpc(c, -1) == nil) return -1; flog("convneedkey returning"); return 0; } /* ask for a replacement for a bad key*/ int convbadkey(Conv *c, Key *k, char *msg, Attr *a) { if(convgetrpc(c, -1) == nil) return -1; flog("convbadkey %A %N / %s / %A", k->attr, k->privattr, msg, a); rpcrespond(c, "badkey %A %N\n%s\n%A", k->attr, k->privattr, msg, a); if(convgetrpc(c, -1) == nil) return -1; return 0; }