#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include extern void* xalloc(ulong); extern void xinit(void); extern int xmerge(void*, void*); static void poolprint(Pool*, char*, ...); static void ppanic(Pool*, char*, ...); static void plock(Pool*); static void punlock(Pool*); typedef struct Private Private; struct Private { Lock lk; char* end; char msg[256]; /* a rock for messages to be printed at unlock */ }; static Private pmainpriv; static Pool pmainmem = { .name= "Main", .maxsize= 4*1024*1024, .minarena= 128*1024, .quantum= 32, .alloc= xalloc, .merge= xmerge, .flags= /*POOL_TOLERANCE|POOL_ANTAGONISM|POOL_PARANOIA|*/0, .lock= plock, .unlock= punlock, .print= poolprint, .panic= ppanic, .private= &pmainpriv, }; static Private pimagpriv; static Pool pimagmem = { .name= "Image", .maxsize= 16*1024*1024, .minarena= 2*1024*1024, .quantum= 32, .alloc= xalloc, .merge= xmerge, .flags= 0, .lock= plock, .unlock= punlock, .print= poolprint, .panic= ppanic, .private= &pimagpriv, }; Pool* mainmem = &pmainmem; Pool* imagmem = &pimagmem; /* * because we can't print while we're holding the locks, * we have the save the message and print it once we let go. */ static void poolprint(Pool *p, char *fmt, ...) { va_list v; Private *pv; pv = p->private; va_start(v, fmt); pv->end = vseprint(pv->end, &pv->msg[sizeof pv->msg], fmt, v); va_end(v); } static void ppanic(Pool *p, char *fmt, ...) { va_list v; Private *pv; char msg[sizeof pv->msg]; pv = p->private; va_start(v, fmt); vseprint(pv->end, &pv->msg[sizeof pv->msg], fmt, v); va_end(v); memmove(msg, pv->msg, sizeof msg); iunlock(&pv->lk); panic("%s", msg); } static void plock(Pool *p) { Private *pv; pv = p->private; ilock(&pv->lk); pv->lk.pc = getcallerpc(&p); pv->end = pv->msg; } static void punlock(Pool *p) { Private *pv; char msg[sizeof pv->msg]; pv = p->private; if(pv->end == pv->msg){ iunlock(&pv->lk); return; } memmove(msg, pv->msg, sizeof msg); pv->end = pv->msg; iunlock(&pv->lk); iprint("%.*s", sizeof pv->msg, msg); } static char* poolsummary(Pool* p, char* s, char* e) { return seprint(s, e, "%s max %lud cur %lud free %lud alloc %lud\n", p->name, p->maxsize, p->cursize, p->curfree, p->curalloc); } void mallocsummary(void) { char buf[256], *p; p = poolsummary(mainmem, buf, buf+sizeof(buf)); poolsummary(imagmem, p, buf+sizeof(buf)); print(buf); } long mallocreadsummary(Chan*, void *a, long n, long offset) { char buf[256], *p; p = poolsummary(mainmem, buf, buf+sizeof(buf)); poolsummary(imagmem, p, buf+sizeof(buf)); return readstr(offset, a, n, buf); } void mallocinit(void) { xinit(); } /* everything from here down should be the same in libc, libdebugmalloc, and the kernel */ /* - except the code for malloc(), which alternately doesn't clear or does. */ /* - except the code for smalloc(), which lives only in the kernel. */ /* * Npadlong is the number of 32-bit longs to leave at the beginning of * each allocated buffer for our own bookkeeping. We return to the callers * a pointer that points immediately after our bookkeeping area. Incoming pointers * must be decremented by that much, and outgoing pointers incremented. * The malloc tag is stored at MallocOffset from the beginning of the block, * and the realloc tag at ReallocOffset. The offsets are from the true beginning * of the block, not the beginning the caller sees. * * The extra if(Npadlong != 0) in various places is a hint for the compiler to * compile out function calls that would otherwise be no-ops. */ /* non tracing * enum { Npadlong = 0, MallocOffset = 0, ReallocOffset = 0, }; * */ /* tracing */ enum { Npadlong = 2, MallocOffset = 0, ReallocOffset = 1 }; void* smalloc(ulong size) { void *v; for(;;) { v = poolalloc(mainmem, size+Npadlong*sizeof(ulong)); if(v != nil) break; tsleep(&up->sleep, return0, 0, 100); } if(Npadlong){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); } memset(v, 0, size); return v; } void* malloc(ulong size) { void *v; v = poolalloc(mainmem, size+Npadlong*sizeof(ulong)); if(v == nil) return nil; if(Npadlong){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } memset(v, 0, size); return v; } void* mallocz(ulong size, int clr) { void *v; v = poolalloc(mainmem, size+Npadlong*sizeof(ulong)); if(Npadlong && v != nil){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } if(clr && v != nil) memset(v, 0, size); return v; } void* mallocalign(ulong size, ulong align, long offset, ulong span) { void *v; v = poolallocalign(mainmem, size+Npadlong*sizeof(ulong), align, offset-Npadlong*sizeof(ulong), span); if(Npadlong && v != nil){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } return v; } void free(void *v) { if(v != nil) poolfree(mainmem, (ulong*)v-Npadlong); } void* realloc(void *v, ulong size) { void *nv; if(v != nil) v = (ulong*)v-Npadlong; if(Npadlong !=0 && size != 0) size += Npadlong*sizeof(ulong); if(nv = poolrealloc(mainmem, v, size)){ nv = (ulong*)nv+Npadlong; setrealloctag(nv, getcallerpc(&v)); if(v == nil) setmalloctag(nv, getcallerpc(&v)); } return nv; } ulong msize(void *v) { return poolmsize(mainmem, (ulong*)v-Npadlong)-Npadlong*sizeof(ulong); } void setmalloctag(void *v, ulong pc) { ulong *u; USED(v, pc); if(Npadlong <= MallocOffset || v == nil) return; u = v; u[-Npadlong+MallocOffset] = pc; } void setrealloctag(void *v, ulong pc) { ulong *u; USED(v, pc); if(Npadlong <= ReallocOffset || v == nil) return; u = v; u[-Npadlong+ReallocOffset] = pc; } ulong getmalloctag(void *v) { USED(v); if(Npadlong <= MallocOffset) return ~0; return ((ulong*)v)[-Npadlong+MallocOffset]; } ulong getrealloctag(void *v) { USED(v); if(Npadlong <= ReallocOffset) return ((ulong*)v)[-Npadlong+ReallocOffset]; return ~0; }