/* Portions of this file derived from work with the following copyright */ /***************************************************************************\ |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| |* international laws. Users and possessors of this source code are *| |* hereby granted a nonexclusive, royalty-free copyright license to *| |* use this code in individual and commercial software. *| |* *| |* Any use of this source code must include, in the user documenta- *| |* tion and internal comments to the code, notices to the end user *| |* as follows: *| |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. This source code is a "commercial *| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial *| |* computer software documentation," as such terms are used in *| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the source code with only *| |* those rights set forth herein. *| |* *| \***************************************************************************/ #include #include #include #include "pci.h" #include "vga.h" typedef struct Nvidia Nvidia; struct Nvidia { ulong mmio; Pcidev* pci; int arch; int crystalfreq; ulong* pfb; /* mmio pointers */ ulong* pramdac; ulong* pextdev; ulong* pmc; ulong* ptimer; ulong* pfifo; ulong* pramin; ulong* pgraph; ulong* fifo; ulong* pcrtc; ushort repaint0; ushort repaint1; ushort screen; ushort pixel; ushort horiz; ushort cursor0; ushort cursor1; ushort cursor2; ushort interlace; ushort extra; ushort crtcowner; ulong vpll; ulong vpllB; ulong vpll2; ulong vpll2B; ulong pllsel; ulong general; ulong scale; ulong config; ulong head; ulong head2; ulong cursorconfig; ulong dither; int islcd; int twoheads; int twostagepll; int crtcnumber; }; static void snarf(Vga* vga, Ctlr* ctlr) { Nvidia *nv; Pcidev *p; ulong m, *mmio, tmp; int implementation; if(vga->private == nil){ vga->private = alloc(sizeof(Nvidia)); nv = vga->private; p = nil; while((p = pcimatch(p, 0x10DE, 0)) != nil){ if((p->ccru>>8) == 3) break; } if(p == nil) error("%s: not found\n", ctlr->name); nv->arch = ((p->did&0x0F00) >> 8) * 10; if(nv->arch == 0) nv->arch = 4; if((p->did < 0x20) || (nv->arch > 30)) error("%s: DID %4.4uX unsupported\n", ctlr->name, p->did); vgactlw("type", ctlr->name); if((m = segattach(0, "nvidiammio", 0, p->mem[0].size)) == -1) error("%s: segattach nvidiammio, size %d: %r\n", ctlr->name, p->mem[0].size); nv->pci = p; nv->mmio = m; mmio = (ulong*)m; nv->pfb = mmio+0x00100000/4; nv->pramdac = mmio+0x00680000/4; nv->pextdev = mmio+0x00101000/4; nv->pmc = mmio+0x00000000/4; nv->ptimer = mmio+0x00009000/4; nv->pfifo = mmio+0x00002000/4; nv->pramin = mmio+0x00710000/4; nv->pgraph = mmio+0x00400000/4; nv->fifo = mmio+0x00800000/4; nv->pcrtc= mmio+0x00600000/4; } nv = vga->private; implementation = nv->pci->did & 0x0ff0; /* * Unlock */ vgaxo(Crtx, 0x1F, 0x57); if (nv->pextdev[0x00000000] & 0x00000040) nv->crystalfreq = RefFreq; else nv->crystalfreq = 13500000; if ((implementation == 0x0170) || (implementation == 0x0180) || (implementation == 0x01F0) || (implementation >= 0x0250)) if(nv->pextdev[0x00000000] & (1 << 22)) nv->crystalfreq = 27000000; nv->twoheads = (implementation >= 0x0110) && (implementation != 0x0150) && (implementation != 0x01A0) && (implementation != 0x0200); nv->twostagepll = (implementation == 0x0310) || (implementation == 0x0340); /* laptop chips */ switch (nv->pci->did & 0xffff) { case 0x0112: case 0x0174: case 0x0175: case 0x0176: case 0x0177: case 0x0179: case 0x017C: case 0x017D: case 0x0186: case 0x0187: case 0x0189: case 0x0286: case 0x028C: case 0x0316: case 0x0317: case 0x031A: case 0x031B: case 0x031C: case 0x031D: case 0x031E: case 0x031F: case 0x0324: case 0x0325: case 0x0328: case 0x0329: case 0x032C: case 0x032D: case 0x0347: case 0x0348: case 0x0349: case 0x034B: case 0x034C: nv->islcd = 1; break; default: break; } if (nv->arch == 4) { tmp = nv->pfb[0x00000000]; if (tmp & 0x0100) { vga->vmz = ((tmp >> 12) & 0x0F) * 1024 + 1024 * 2; } else { tmp &= 0x03; if (tmp) vga->vmz = (1024*1024*2) << tmp; else vga->vmz = 1024*1024*32; } } else { tmp = (nv->pfb[0x0000020C/4] >> 20) & 0xFF; if (tmp == 0) tmp = 16; vga->vmz = 1024*1024*tmp; } nv->repaint0 = vgaxi(Crtx, 0x19); nv->repaint1 = vgaxi(Crtx, 0x1A); nv->screen = vgaxi(Crtx, 0x25); nv->pixel = vgaxi(Crtx, 0x28); nv->horiz = vgaxi(Crtx, 0x2D); nv->cursor0 = vgaxi(Crtx, 0x30); nv->cursor1 = vgaxi(Crtx, 0x31); nv->cursor2 = vgaxi(Crtx, 0x2F); nv->interlace = vgaxi(Crtx, 0x39); nv->vpll = nv->pramdac[0x00000508/4]; if (nv->twoheads) nv->vpll2 = nv->pramdac[0x00000520/4]; if (nv->twostagepll) { nv->vpllB = nv->pramdac[0x00000578/4]; nv->vpll2B = nv->pramdac[0x0000057C/4]; } nv->pllsel = nv->pramdac[0x0000050C/4]; nv->general = nv->pramdac[0x00000600/4]; nv->scale = nv->pramdac[0x00000848/4]; nv->config = nv->pfb[0x00000200/4]; if (nv->arch >= 10) { if (nv->twoheads) { nv->head = nv->pcrtc[0x0860/4]; nv->head2 = nv->pcrtc[0x2860/4]; nv->crtcowner = vgaxi(Crtx, 0x44); } nv->extra = vgaxi(Crtx, 0x41); nv->cursorconfig = nv->pcrtc[0x0810/4]; if (implementation = 0x0110) nv->dither = nv->pramdac[0x0528/4]; else if (implementation >= 0x0170) nv->dither = nv->pramdac[0x083C/4]; } if (nv->pixel & 0x80) nv->islcd = 1; nv->crtcnumber = 0; ctlr->flag |= Fsnarf; } static void options(Vga*, Ctlr* ctlr) { ctlr->flag |= Hlinear|Foptions; } static void clock(Vga* vga, Ctlr* ctlr) { int m, n, p, f, d; Nvidia *nv; double trouble; int fmin, mmin, nmin, crystalfreq; nv = vga->private; if(vga->f[0] == 0) vga->f[0] = vga->mode->frequency; vga->d[0] = vga->f[0]+1; vga->n[1] = 255; if (nv->twostagepll) { vga->p[1] = 6; vga->m[1] = 13; vga->f[1] = 400000000 << 2; crystalfreq = nv->crystalfreq << 2; fmin = 100000000 << 2; mmin = 1; nmin = 5; nv->vpllB = 0x80000401; } else { vga->p[1] = 4; if (nv->crystalfreq == 13500000) vga->m[1] = 13; else vga->m[1] = 14; vga->f[1] = 350000000; crystalfreq = nv->crystalfreq; fmin = 128000000; mmin = 7; nmin = 0; } for (p=0; p <= vga->p[1]; p++){ f = vga->f[0] << p; if ((f >= fmin) && (f <= vga->f[1])) { for (m=mmin; m <= vga->m[1]; m++){ trouble = (double) crystalfreq / (double) (m << p); n = (vga->f[0] / trouble)+0.5; f = n*trouble + 0.5; d = vga->f[0] - f; if (d < 0) d = -d; if ((n & ~0xFF) && (n >= nmin)) d = vga->d[0] + 1; if (d <= vga->d[0]){ vga->n[0] = n; vga->m[0] = m; vga->p[0] = p; vga->d[0] = d; } } } } if (vga->d[0] > vga->f[0]) error("%s: vclk %lud out of range\n", ctlr->name, vga->f[0]); } static void init(Vga* vga, Ctlr* ctlr) { Mode *mode; Nvidia *nv; char *p, *val; int tmp, pixeldepth; ulong cursorstart; mode = vga->mode; if(mode->z == 24) error("%s: 24-bit colour not supported, use 32-bit\n", ctlr->name); nv = vga->private; if(vga->linear && (ctlr->flag & Hlinear)) ctlr->flag |= Ulinear; clock(vga, ctlr); if(val = dbattr(vga->mode->attr, "lcd")){ if((nv->islcd = strtol(val, &p, 0)) == 0 && p == val) error("%s: invalid 'lcd' attr\n", ctlr->name); } if(nv->arch == 4) { nv->cursor0 = 0x00; nv->cursor1 = 0xBC; nv->cursor2 = 0; nv->config = 0x00001114; } else if(nv->arch >= 10) { cursorstart = vga->vmz - 96 * 1024; nv->cursor0 = 0x80 | (cursorstart >> 17); nv->cursor1 = (cursorstart >> 11) << 2; nv->cursor2 = cursorstart >> 24; nv->config = nv->pfb[0x200/4]; } nv->vpll = (vga->p[0] << 16) | (vga->n[0] << 8) | vga->m[0]; nv->pllsel = 0x10000700; if (mode->z == 16) nv->general = 0x00001100; else nv->general = 0x00000100; //if (mode->z != 8) // nv->general |= 0x00000030; if (mode->x < 1280) nv->repaint1 = 0x04; else nv->repaint1 = 0; vga->attribute[0x10] &= ~0x40; vga->attribute[0x11] = Pblack; vga->crt[0x14] = 0x00; /* set vert blanking to cover full overscan */ tmp = vga->crt[0x12]; vga->crt[0x15] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x08; else vga->crt[0x07] &= ~0x08; if(tmp & 0x200) vga->crt[0x09] |= 0x20; else vga->crt[0x09] &= ~0x20; vga->crt[0x16] = vga->crt[0x06] + 1; /* set horiz blanking to cover full overscan */ vga->crt[0x02] = vga->crt[0x01]; tmp = vga->crt[0x00] + 4; vga->crt[0x03] = 0x80 | (tmp & 0x1F); if (tmp & 0x20) vga->crt[0x05] |= 0x80; else vga->crt[0x05] &= ~0x80; if (tmp & 0x40) nv->screen = 0x10; /* overflow bits */ if (nv->islcd){ tmp = vga->crt[0x06] - 3; vga->crt[0x10] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x04; else vga->crt[0x07] &= ~0x04; if(tmp & 0x200) vga->crt[0x07] |= 0x80; else vga->crt[0x07] &= ~0x80; vga->crt[0x11] = 0x20 | ((vga->crt[0x06] - 2) & 0x0F); tmp = vga->crt[0x10]; vga->crt[0x15] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x08; else vga->crt[0x07] &= ~0x08; if(tmp & 0x200) vga->crt[0x09] |= 0x20; else vga->crt[0x09] &= ~0x20; vga->crt[0x04] = vga->crt[0x00] - 5; vga->crt[0x05] &= ~0x1F; vga->crt[0x05] |= (0x1F & (vga->crt[0x00] - 2)); } nv->repaint0 = (vga->crt[0x13] & 0x0700) >> 3; pixeldepth = (mode->z +1)/8; if (pixeldepth > 3) nv->pixel = 3; else nv->pixel = pixeldepth; nv->scale &= 0xFFF000FF; if(nv->islcd){ nv->pixel |= 0x80; nv->scale |= 0x100; } if (vga->crt[0x06] & 0x400) nv->screen |= 0x01; if (vga->crt[0x12] & 0x400) nv->screen |= 0x02; if (vga->crt[0x10] & 0x400) nv->screen |= 0x04; if (vga->crt[0x15] & 0x400) nv->screen |= 0x08; if (vga->crt[0x13] & 0x800) nv->screen |= 0x20; if (vga->crt[0x00] & 0x100) nv->horiz = 0x01; if(vga->crt[0x01] & 0x100) nv->horiz |= 0x02; if(vga->crt[0x02] & 0x100) nv->horiz |= 0x04; if(vga->crt[0x04] & 0x100) nv->horiz |= 0x08; nv->interlace = 0xFF; if (nv->twoheads) { nv->head |= 0x00001000; nv->head2 |= ~0x00001000; nv->crtcowner = 0; } nv->cursorconfig = 0x00000100 | 0x02000000; ctlr->flag |= Finit; } static void load(Vga* vga, Ctlr* ctlr) { Nvidia *nv; int i; nv = vga->private; /* * Unlock */ vgaxo(Crtx, 0x1F, 0x57); nv->pmc[0x0140/4] = 0x00000000; nv->pmc[0x0200/4] = 0xFFFF00FF; nv->pmc[0x0200/4] = 0xFFFFFFFF; nv->ptimer[0x0200] = 0x00000008; nv->ptimer[0x0210] = 0x00000003; nv->ptimer[0x0140] = 0x00000000; nv->ptimer[0x0100] = 0xFFFFFFFF; if (nv->arch == 4) nv->pfb[0x00000200/4] = nv->config; else { for(i=0; i<8; i++) { nv->pfb[0x240/4+(i * 4)] = 0; nv->pfb[0x244/4+(i * 4)] = vga->vmz - 1; } } nv->pramin[0x0000] = 0x80000010; nv->pramin[0x0001] = 0x80011201; nv->pramin[0x0002] = 0x80000011; nv->pramin[0x0003] = 0x80011202; nv->pramin[0x0004] = 0x80000012; nv->pramin[0x0005] = 0x80011203; nv->pramin[0x0006] = 0x80000013; nv->pramin[0x0007] = 0x80011204; nv->pramin[0x0008] = 0x80000014; nv->pramin[0x0009] = 0x80011205; nv->pramin[0x000A] = 0x80000015; nv->pramin[0x000B] = 0x80011206; nv->pramin[0x000C] = 0x80000016; nv->pramin[0x000D] = 0x80011207; nv->pramin[0x000E] = 0x80000017; nv->pramin[0x000F] = 0x80011208; nv->pramin[0x0800] = 0x00003000; nv->pramin[0x0801] = vga->vmz - 1; nv->pramin[0x0802] = 0x00000002; nv->pramin[0x0803] = 0x00000002; if (nv->arch >= 10) nv->pramin[0x0804] = 0x01008062; else nv->pramin[0x0804] = 0x01008042; nv->pramin[0x0805] = 0x00000000; nv->pramin[0x0806] = 0x12001200; nv->pramin[0x0807] = 0x00000000; nv->pramin[0x0808] = 0x01008043; nv->pramin[0x0809] = 0x00000000; nv->pramin[0x080A] = 0x00000000; nv->pramin[0x080B] = 0x00000000; nv->pramin[0x080C] = 0x01008044; nv->pramin[0x080D] = 0x00000002; nv->pramin[0x080E] = 0x00000000; nv->pramin[0x080F] = 0x00000000; nv->pramin[0x0810] = 0x01008019; nv->pramin[0x0811] = 0x00000000; nv->pramin[0x0812] = 0x00000000; nv->pramin[0x0813] = 0x00000000; nv->pramin[0x0814] = 0x0100A05C; nv->pramin[0x0815] = 0x00000000; nv->pramin[0x0816] = 0x00000000; nv->pramin[0x0817] = 0x00000000; nv->pramin[0x0818] = 0x0100805F; nv->pramin[0x0819] = 0x00000000; nv->pramin[0x081A] = 0x12001200; nv->pramin[0x081B] = 0x00000000; nv->pramin[0x081C] = 0x0100804A; nv->pramin[0x081D] = 0x00000002; nv->pramin[0x081E] = 0x00000000; nv->pramin[0x081F] = 0x00000000; nv->pramin[0x0820] = 0x01018077; nv->pramin[0x0821] = 0x00000000; nv->pramin[0x0822] = 0x01201200; nv->pramin[0x0823] = 0x00000000; nv->pramin[0x0824] = 0x00003002; nv->pramin[0x0825] = 0x00007FFF; nv->pramin[0x0826] = (vga->vmz - 128 * 1024) | 0x00000002; nv->pramin[0x0827] = 0x00000002; if (nv->arch < 10) { if((nv->pci->did & 0x0fff) == 0x0020) { nv->pramin[0x0824] |= 0x00020000; nv->pramin[0x0826] += nv->pci->mem[1].bar; } nv->pgraph[0x0080/4] = 0x000001FF; nv->pgraph[0x0080/4] = 0x1230C000; nv->pgraph[0x0084/4] = 0x72111101; nv->pgraph[0x0088/4] = 0x11D5F071; nv->pgraph[0x008C/4] = 0x0004FF31; nv->pgraph[0x0140/4] = 0x00000000; nv->pgraph[0x0100/4] = 0xFFFFFFFF; nv->pgraph[0x0170/4] = 0x10010100; nv->pgraph[0x0710/4] = 0xFFFFFFFF; nv->pgraph[0x0720/4] = 0x00000001; nv->pgraph[0x0810/4] = 0x00000000; } else { nv->pgraph[0x0080/4] = 0xFFFFFFFF; nv->pgraph[0x0080/4] = 0x00000000; nv->pgraph[0x0140/4] = 0x00000000; nv->pgraph[0x0100/4] = 0xFFFFFFFF; nv->pgraph[0x0144/4] = 0x10010100; nv->pgraph[0x0714/4] = 0xFFFFFFFF; nv->pgraph[0x0720/4] = 0x00000001; if (nv->arch == 10) { nv->pgraph[0x0084/4] = 0x00118700; nv->pgraph[0x0088/4] = 0x24E00810; nv->pgraph[0x008C/4] = 0x55DE0030; for(i = 0; i < 32; i++) nv->pgraph[(0x0B00/4) + i] = nv->pfb[(0x0240/4) + i]; nv->pgraph[0x640/4] = 0; nv->pgraph[0x644/4] = 0; nv->pgraph[0x684/4] = vga->vmz - 1; nv->pgraph[0x688/4] = vga->vmz - 1; nv->pgraph[0x0810/4] = 0x00000000; } else { if(nv->arch >= 30) { nv->pgraph[0x0084/4] = 0x40108700; nv->pgraph[0x0890/4] = 0x00140000; nv->pgraph[0x008C/4] = 0xf00e0431; nv->pgraph[0x0090/4] = 0x00008000; nv->pgraph[0x0610/4] = 0xf04b1f36; nv->pgraph[0x0B80/4] = 0x1002d888; nv->pgraph[0x0B88/4] = 0x62ff007f; } else { nv->pgraph[0x0084/4] = 0x00118700; nv->pgraph[0x008C/4] = 0xF20E0431; nv->pgraph[0x0090/4] = 0x00000000; nv->pgraph[0x009C/4] = 0x00000040; if((nv->pci->did & 0x0ff0) >= 0x0250) { nv->pgraph[0x0890/4] = 0x00080000; nv->pgraph[0x0610/4] = 0x304B1FB6; nv->pgraph[0x0B80/4] = 0x18B82880; nv->pgraph[0x0B84/4] = 0x44000000; nv->pgraph[0x0098/4] = 0x40000080; nv->pgraph[0x0B88/4] = 0x000000ff; } else { nv->pgraph[0x0880/4] = 0x00080000; nv->pgraph[0x0094/4] = 0x00000005; nv->pgraph[0x0B80/4] = 0x45CAA208; nv->pgraph[0x0B84/4] = 0x24000000; nv->pgraph[0x0098/4] = 0x00000040; nv->pgraph[0x0750/4] = 0x00E00038; nv->pgraph[0x0754/4] = 0x00000030; nv->pgraph[0x0750/4] = 0x00E10038; nv->pgraph[0x0754/4] = 0x00000030; } } for(i = 0; i < 32; i++) nv->pgraph[(0x0900/4) + i] = nv->pfb[(0x0240/4) + i]; nv->pgraph[0x09A4/4] = nv->pfb[0x0200/4]; nv->pgraph[0x09A8/4] = nv->pfb[0x0204/4]; nv->pgraph[0x0750/4] = 0x00EA0000; nv->pgraph[0x0754/4] = nv->pfb[0x0200/4]; nv->pgraph[0x0750/4] = 0x00EA0004; nv->pgraph[0x0754/4] = nv->pfb[0x0204/4]; nv->pgraph[0x0820/4] = 0; nv->pgraph[0x0824/4] = 0; nv->pgraph[0x0864/4] = vga->vmz - 1; nv->pgraph[0x0868/4] = vga->vmz - 1; nv->pgraph[0x0B20/4] = 0x00000000; } } nv->pgraph[0x053C/4] = 0; nv->pgraph[0x0540/4] = 0; nv->pgraph[0x0544/4] = 0x00007FFF; nv->pgraph[0x0548/4] = 0x00007FFF; nv->pfifo[0x0140] = 0x00000000; nv->pfifo[0x0141] = 0x00000001; nv->pfifo[0x0480] = 0x00000000; nv->pfifo[0x0494] = 0x00000000; nv->pfifo[0x0481] = 0x00000100; nv->pfifo[0x0490] = 0x00000000; nv->pfifo[0x0491] = 0x00000000; nv->pfifo[0x048B] = 0x00001209; nv->pfifo[0x0400] = 0x00000000; nv->pfifo[0x0414] = 0x00000000; nv->pfifo[0x0084] = 0x03000100; nv->pfifo[0x0085] = 0x00000110; nv->pfifo[0x0086] = 0x00000112; nv->pfifo[0x0143] = 0x0000FFFF; nv->pfifo[0x0496] = 0x0000FFFF; nv->pfifo[0x0050] = 0x00000000; nv->pfifo[0x0040] = 0xFFFFFFFF; nv->pfifo[0x0415] = 0x00000001; nv->pfifo[0x048C] = 0x00000000; nv->pfifo[0x04A0] = 0x00000000; nv->pfifo[0x0489] = 0x000F0078; nv->pfifo[0x0488] = 0x00000001; nv->pfifo[0x0480] = 0x00000001; nv->pfifo[0x0494] = 0x00000001; nv->pfifo[0x0495] = 0x00000001; nv->pfifo[0x0140] = 0x00000001; if (nv->arch >= 10) { if (nv->twoheads) { nv->pcrtc[0x0860/4] = nv->head; nv->pcrtc[0x2860/4] = nv->head2; } nv->pramdac[0x0404/4] |= (1 << 25); nv->pmc[0x8704/4] = 1; nv->pmc[0x8140/4] = 0; nv->pmc[0x8920/4] = 0; nv->pmc[0x8924/4] = 0; nv->pmc[0x8908/4] = vga->vmz - 1; nv->pmc[0x890C/4] = vga->vmz - 1; nv->pmc[0x1588/4] = 0; nv->pcrtc[0x0810/4] = nv->cursorconfig; if (nv->islcd) { if((nv->pci->did & 0x0ff0) == 0x0110) nv->pramdac[0x0528/4] = nv->dither; else if((nv->pci->did & 0x0ff0) >= 0x0170) nv->pramdac[0x083C/4] = nv->dither; vgaxo(Crtx, 0x53, 0); vgaxo(Crtx, 0x54, 0); vgaxo(Crtx, 0x21, 0xFA); } vgaxo(Crtx, 0x41, nv->extra); } vgaxo(Crtx, 0x19, nv->repaint0); vgaxo(Crtx, 0x1A, nv->repaint1); vgaxo(Crtx, 0x25, nv->screen); vgaxo(Crtx, 0x28, nv->pixel); vgaxo(Crtx, 0x2D, nv->horiz); vgaxo(Crtx, 0x30, nv->cursor0); vgaxo(Crtx, 0x31, nv->cursor1); vgaxo(Crtx, 0x2F, nv->cursor2); vgaxo(Crtx, 0x39, nv->interlace); if (nv->islcd) nv->pramdac[0x00000848/4] = nv->scale; else { nv->pramdac[0x0000050C/4] = nv->pllsel; nv->pramdac[0x00000508/4] = nv->vpll; if (nv->twoheads) nv->pramdac[0x00000520/4] = nv->vpll2; if (nv->twostagepll) { nv->pramdac[0x00000578/4] = nv->vpllB; nv->pramdac[0x0000057C/4] = nv->vpll2B; } } nv->pramdac[0x00000600/4] = nv->general; nv->pcrtc[0x0140/4] = 0; nv->pcrtc[0x0100/4] = 1; ctlr->flag |= Fload; } static void dump(Vga* vga, Ctlr* ctlr) { Nvidia *nv; int m, n, p, f; double trouble; if((nv = vga->private) == 0) return; p = (nv->vpll >> 16); n = (nv->vpll >> 8) & 0xFF; m = nv->vpll & 0xFF; trouble = nv->crystalfreq; trouble = trouble * n / (m<name, "dclk m n p"); Bprint(&stdout, " %d %d - %d %d\n", f, m, n, p); printitem(ctlr->name, "CrystalFreq"); Bprint(&stdout, " %d Hz\n", nv->crystalfreq); printitem(ctlr->name, "arch"); Bprint(&stdout, " %d\n", nv->arch); printitem(ctlr->name, "repaint0"); Bprint(&stdout, " %ux\n", nv->repaint0); printitem(ctlr->name, "repaint1"); Bprint(&stdout, " %ux\n", nv->repaint1); printitem(ctlr->name, "screen"); Bprint(&stdout, " %ux\n", nv->screen); printitem(ctlr->name, "pixel"); Bprint(&stdout, " %ux\n", nv->pixel); printitem(ctlr->name, "horiz"); Bprint(&stdout, " %ux\n", nv->horiz); printitem(ctlr->name, "cursor0"); Bprint(&stdout, " %ux\n", nv->cursor0); printitem(ctlr->name, "cursor1"); Bprint(&stdout, " %ux\n", nv->cursor1); printitem(ctlr->name, "cursor2"); Bprint(&stdout, " %ux\n", nv->cursor2); printitem(ctlr->name, "interlace"); Bprint(&stdout, " %ux\n", nv->interlace); printitem(ctlr->name, "extra"); Bprint(&stdout, " %ux\n", nv->extra); printitem(ctlr->name, "crtcowner"); Bprint(&stdout, " %ux\n", nv->crtcowner); printitem(ctlr->name, "vpll"); Bprint(&stdout, " %lux\n", nv->vpll); printitem(ctlr->name, "vpllB"); Bprint(&stdout, " %lux\n", nv->vpllB); printitem(ctlr->name, "vpll2"); Bprint(&stdout, " %lux\n", nv->vpll2); printitem(ctlr->name, "vpll2B"); Bprint(&stdout, " %lux\n", nv->vpll2B); printitem(ctlr->name, "pllsel"); Bprint(&stdout, " %lux\n", nv->pllsel); printitem(ctlr->name, "general"); Bprint(&stdout, " %lux\n", nv->general); printitem(ctlr->name, "scale"); Bprint(&stdout, " %lux\n", nv->scale); printitem(ctlr->name, "config"); Bprint(&stdout, " %lux\n", nv->config); printitem(ctlr->name, "head"); Bprint(&stdout, " %lux\n", nv->head); printitem(ctlr->name, "head2"); Bprint(&stdout, " %lux\n", nv->head2); printitem(ctlr->name, "cursorconfig"); Bprint(&stdout, " %lux\n", nv->cursorconfig); printitem(ctlr->name, "dither"); Bprint(&stdout, " %lux\n", nv->dither); printitem(ctlr->name, "islcd"); Bprint(&stdout, " %d\n", nv->islcd); printitem(ctlr->name, "twoheads"); Bprint(&stdout, " %d\n", nv->twoheads); printitem(ctlr->name, "twostagepll"); Bprint(&stdout, " %d\n", nv->twostagepll); printitem(ctlr->name, "crtcnumber"); Bprint(&stdout, " %d\n", nv->crtcnumber); } Ctlr nvidia = { "nvidia", /* name */ snarf, /* snarf */ options, /* options */ init, /* init */ load, /* load */ dump, /* dump */ }; Ctlr nvidiahwgc = { "nvidiahwgc", /* name */ 0, /* snarf */ 0, /* options */ 0, /* init */ 0, /* load */ 0, /* dump */ };