#include #include #include #include "pci.h" #include "vga.h" /* * ARK Logic ARK2000PV GUI accelerator. */ static void snarf(Vga* vga, Ctlr* ctlr) { int i; /* * Unlock access to the extended I/O registers. */ vgaxo(Seqx, 0x1D, 0x01); for(i = 0x10; i < 0x2E; i++) vga->sequencer[i] = vgaxi(Seqx, i); for(i = 0x40; i < 0x47; i++) vga->crt[i] = vgaxi(Crtx, i); vga->crt[0x50] = vgaxi(Crtx, 0x50); /* * A hidey-hole for the coprocessor status register. */ vga->crt[0xFF] = inportb(0x3CB); /* * Memory size. */ switch((vga->sequencer[0x10]>>6) & 0x03){ case 0x00: vga->vma = vga->vmz = 1*1024*1024; break; case 0x01: vga->vma = vga->vmz = 2*1024*1024; break; case 0x02: vga->vma = vga->vmz = 4*1024*1024; break; } ctlr->flag |= Fsnarf; } static void options(Vga*, Ctlr* ctlr) { ctlr->flag |= Hlinear|Hpclk2x8|Foptions; } static void init(Vga* vga, Ctlr* ctlr) { Mode *mode; ulong x; mode = vga->mode; vga->crt[0x46] = 0x00; if(ctlr->flag & Upclk2x8){ vga->crt[0x00] = ((mode->ht/2)>>3)-5; vga->crt[0x01] = ((mode->x/2)>>3)-1; vga->crt[0x02] = ((mode->shb/2)>>3)-1; x = (mode->ehb/2)>>3; vga->crt[0x03] = 0x80|(x & 0x1F); vga->crt[0x04] = (mode->shs/2)>>3; vga->crt[0x05] = ((mode->ehs/2)>>3) & 0x1F; if(x & 0x20) vga->crt[0x05] |= 0x80; vga->crt[0x13] = mode->x/8; vga->crt[0x46] |= 0x04; } /* * Overflow bits. */ vga->crt[0x40] = 0x00; if(vga->crt[0x18] & 0x400) vga->crt[0x40] |= 0x08; if(vga->crt[0x10] & 0x400) vga->crt[0x40] |= 0x10; if(vga->crt[0x15] & 0x400) vga->crt[0x40] |= 0x20; if(vga->crt[0x12] & 0x400) vga->crt[0x40] |= 0x40; if(vga->crt[0x06] & 0x400) vga->crt[0x40] |= 0x80; vga->crt[0x41] = 0x00; if(vga->crt[0x13] & 0x100) vga->crt[0x41] |= 0x08; if(vga->crt[0x04] & 0x100) vga->crt[0x41] |= 0x10; if(vga->crt[0x02] & 0x100) vga->crt[0x41] |= 0x20; if(vga->crt[0x01] & 0x100) vga->crt[0x41] |= 0x40; if(vga->crt[0x00] & 0x100) vga->crt[0x41] |= 0x80; /* * Interlace. */ vga->crt[0x42] = 0x00; vga->crt[0x44] = 0x00; if(mode->interlace){ vga->crt[0x42] = vga->crt[0]/2; vga->crt[0x44] |= 0x04; } vga->crt[0x45] = 0x00; /* * Memory configuration: * enable linear|coprocessor|VESA modes; * set aperture to 64Kb, 0xA0000; * set aperture index 0. * Bugs: 1024x768x1 doesn't work (aperture not set correctly?); * hwgc doesn't work in 1-bit modes (hardware?). */ vga->sequencer[0x10] &= ~0x3F; vga->sequencer[0x11] &= ~0x0F; switch(mode->z){ case 1: vga->sequencer[0x10] |= 0x03; vga->sequencer[0x11] |= 0x01; cflag = 1; break; case 8: vga->sequencer[0x10] |= 0x0F; vga->sequencer[0x11] |= 0x06; if(vga->linear && (ctlr->flag & Hlinear) && vga->vmz) ctlr->flag |= Ulinear; break; default: error("depth %d not supported\n", mode->z); } vga->sequencer[0x12] &= ~0x03; vga->sequencer[0x13] = 0x0A; vga->sequencer[0x14] = 0x00; vga->sequencer[0x15] = 0x00; vga->sequencer[0x16] = 0x00; /* * Frame Buffer Pitch and FIFO control. * Set the FIFO to 32 deep and refill trigger when * 6 slots empty. */ vga->sequencer[0x17] = 0x00; vga->sequencer[0x18] = 0x13; if(mode->x <= 640) vga->sequencer[0x17] = 0x00; else if(mode->x <= 800) vga->sequencer[0x17] |= 0x01; else if(mode->x <= 1024) vga->sequencer[0x17] |= 0x02; else if(mode->x <= 1280) vga->sequencer[0x17] |= 0x04; else if(mode->x <= 1600) vga->sequencer[0x17] |= 0x05; else if(mode->x <= 2048) vga->sequencer[0x17] |= 0x06; /* * Clock select. */ vga->misc &= ~0x0C; vga->misc |= (vga->i[0] & 0x03)<<2; vga->sequencer[0x11] &= ~0xC0; vga->sequencer[0x11] |= (vga->i[0] & 0x0C)<<4; vga->attribute[0x11] = 0x00; /* color map entry for black */ ctlr->flag |= Finit; } static void load(Vga* vga, Ctlr* ctlr) { ulong l; /* * Ensure there are no glitches when selecting a new * clock frequency. * The sequencer toggle seems to matter on the Hercules * Stingray 64/Video at 1280x1024x8. Without it the screen * is fuzzy; a second load clears it up and there's no * difference between the two register sets. A mystery. */ vgao(MiscW, vga->misc & ~0x0C); vgaxo(Seqx, 0x11, vga->sequencer[0x11]); vgao(MiscW, vga->misc); if(vga->ramdac && strncmp(vga->ramdac->name, "w30c516", 7) == 0){ sequencer(vga, 1); sleep(500); sequencer(vga, 0); } if(ctlr->flag & Ulinear){ vga->sequencer[0x10] |= 0x10; if(vga->vmz <= 1024*1024) vga->sequencer[0x12] |= 0x01; else if(vga->vmz <= 2*1024*1024) vga->sequencer[0x12] |= 0x02; else vga->sequencer[0x12] |= 0x03; l = vga->vmb>>16; vga->sequencer[0x13] = l & 0xFF; vga->sequencer[0x14] = (l>>8) & 0xFF; } vgaxo(Seqx, 0x10, vga->sequencer[0x10]); vgaxo(Seqx, 0x12, vga->sequencer[0x12]); vgaxo(Seqx, 0x13, vga->sequencer[0x13]); vgaxo(Seqx, 0x14, vga->sequencer[0x14]); vgaxo(Seqx, 0x15, vga->sequencer[0x15]); vgaxo(Seqx, 0x16, vga->sequencer[0x16]); vgaxo(Seqx, 0x17, vga->sequencer[0x17]); vgaxo(Seqx, 0x18, vga->sequencer[0x18]); vgaxo(Crtx, 0x40, vga->crt[0x40]); vgaxo(Crtx, 0x41, vga->crt[0x41]); vgaxo(Crtx, 0x42, vga->crt[0x42]); vgaxo(Crtx, 0x44, vga->crt[0x44]); vgaxo(Crtx, 0x45, vga->crt[0x45]); vgaxo(Crtx, 0x46, vga->crt[0x46]); ctlr->flag |= Fload; } static void dump(Vga* vga, Ctlr* ctlr) { int i; printitem(ctlr->name, "Seq10"); for(i = 0x10; i < 0x2E; i++) printreg(vga->sequencer[i]); printitem(ctlr->name, "Crt40"); for(i = 0x40; i < 0x47; i++) printreg(vga->crt[i]); printitem(ctlr->name, "Crt50"); printreg(vga->crt[0x50]); printitem(ctlr->name, "Cop status"); printreg(vga->crt[0xFF]); } Ctlr ark2000pv = { "ark2000pv", /* name */ snarf, /* snarf */ options, /* options */ init, /* init */ load, /* load */ dump, /* dump */ }; Ctlr ark2000pvhwgc = { "ark2000pvhwgc", /* name */ 0, /* snarf */ 0, /* options */ 0, /* init */ 0, /* load */ 0, /* dump */ };