#include #include #include #include "pci.h" #include "vga.h" /* * ATI Mach32. Some hope. * No support for accelerator so can only do up to 1024x768. * * All ATI Extended Registers are addressed using the modified index * index = (0x02<<6)|(index & 0x3F); * so registers 0x00->0x3F map to 0x80->0xBF, but we will only ever * look at a few in the range 0xA0->0xBF. In this way we can stash * them in the vga->crt[] array. */ enum { Advfunc = 0x4AE8, /* Advanced Function Control Register */ Clocksel = 0x4AEE, /* Clock Select Register */ Misc = 0x36EE, /* Miscellaneous Register */ Membndry = 0x42EE, /* Memory Boundary Register */ Memcfg = 0x5EEE, /* Memory Control Register */ }; typedef struct { ushort advfunc; ushort clocksel; ushort misc; ushort membndry; ushort memcfg; } Mach32; /* * There are a number of possible clock generator chips for these * boards, and I don't know how to find out which is installed, other * than by looking at the board. So, pick a subset that will work for * all. */ typedef struct { ulong frequency; uchar b8; /* <6> - divide by 2 */ uchar b9; /* <1> - bit <3> of frequency index */ uchar be; /* <4> - bit <2> of frequency index */ uchar misc; /* <3:2> - bits <1:0> of frequency index */ } Clock; static Clock clocks[] = { { VgaFreq0, 0x40, 0x02, 0x00, 0x00, }, { 32000000, 0x00, 0x00, 0x10, 0x04, }, { 40000000, 0x00, 0x02, 0x10, 0x00, }, { 44900000, 0x00, 0x02, 0x00, 0x0C, }, { 65000000, 0x00, 0x02, 0x10, 0x0C, }, { 75000000, 0x00, 0x02, 0x10, 0x08, }, { 0, }, }; static ulong atix; static uchar atixi(uchar index) { outportb(atix, index); return inportb(atix+1); } static void atixo(uchar index, uchar data) { outportw(atix, (data<<8)|index); } static void atixinit(Vga* vga, Ctlr*) { uchar b; Mach32 *mach32; /* * We could try to read in a part of the BIOS and try to determine * the extended register address, but since we can't determine the offset value, * we'll just have to assume the defaults all round. */ atix = 0x1CE; /* * Unlock the ATI Extended Registers. * We leave them unlocked from now on. * Why does this chip have so many * lock bits? */ if((b = atixi(0xB8)) & 0x3F) atixo(0xB8, b & 0xC0); b = atixi(0xAB); atixo(0xAB, b & ~0x18); atixo(0xB4, 0x00); b = atixi(0xB9); atixo(0xB9, b & ~0x80); b = atixi(0xBE); atixo(0xBE, b|0x09); if(vga->private == 0) vga->private = alloc(sizeof(mach32)); } static void snarf(Vga* vga, Ctlr* ctlr) { int i; Mach32 *mach32; atixinit(vga, ctlr); for(i = 0xA0; i < 0xC0; i++) vga->crt[i] = atixi(i); mach32 = vga->private; mach32->advfunc = inportw(Advfunc); mach32->clocksel = inportw(Clocksel); mach32->misc = inportw(Misc); mach32->membndry = inportw(Membndry); mach32->memcfg = inportw(Memcfg); /* * Memory size. */ switch((mach32->misc>>2) & 0x03){ case 0: vga->vmz = 512*1024; break; case 1: vga->vmz = 1024*1024; break; case 2: vga->vmz = 2*1024*1024; break; case 3: vga->vmz = 4*1024*1024; break; } ctlr->flag |= Fsnarf; } static void options(Vga*, Ctlr* ctlr) { ctlr->flag |= Foptions; } static void init(Vga* vga, Ctlr* ctlr) { Clock *clockp; Mode *mode; mode = vga->mode; if(vga->f[0] == 0) vga->f[0] = vga->mode->frequency; for(clockp = clocks; clockp->frequency; clockp++){ if(clockp->frequency > vga->f[0]+100000) continue; if(clockp->frequency > vga->f[0]-100000) break; } if(clockp->frequency == 0) error("%s: no suitable clock for %lud\n", ctlr->name, vga->f[0]); vga->crt[0xB0] &= 0xDA; vga->crt[0xB1] &= 0x87; vga->crt[0xB5] &= 0x7E; vga->crt[0xB6] &= 0xE2; vga->crt[0xB3] &= 0xAF; vga->crt[0xA6] &= 0xFE; vga->crt[0xA7] &= 0xF4; /* * 256-colour linear addressing. */ if(mode->z == 8){ vga->graphics[0x05] = 0x00; vga->attribute[0x10] &= ~0x40; vga->crt[0x13] = (mode->x/8)/2; vga->crt[0x14] = 0x00; vga->crt[0x17] = 0xE3; vga->crt[0xB0] |= 0x20; vga->crt[0xB6] |= 0x04; } vga->attribute[0x11] = 0x00; vga->crt[0xB6] |= 0x01; vga->crt[0xBE] &= ~0x04; /* * Do the clock index bits. */ vga->crt[0xB9] &= 0xFD; vga->crt[0xB8] &= 0x3F; vga->crt[0xBE] &= 0xE5; vga->crt[0xB8] |= clockp->b8; vga->crt[0xB9] |= clockp->b9; vga->crt[0xBE] |= clockp->be; vga->misc |= clockp->misc; if(vga->mode->interlace == 'v') vga->crt[0xBE] |= 0x02; /* * Turn off 128Kb CPU address bit so * we only have a 64Kb aperture at 0xA0000. */ vga->crt[0xBD] &= ~0x04; ctlr->flag |= Finit; } static void load(Vga* vga, Ctlr* ctlr) { ushort x; /* * Make sure we are in VGA mode, * and that we have access to all the video memory through * the 64Kb VGA aperture by disabling and linear aperture * and memory boundary. */ outportw(Clocksel, 0x0000); x = inportw(Memcfg) & ~0x0003; outportw(Memcfg, x); outportw(Membndry, 0x0000); atixo(0xB0, vga->crt[0xB0]); atixo(0xB1, vga->crt[0xB1]); atixo(0xB5, vga->crt[0xB5]); atixo(0xB6, vga->crt[0xB6]); atixo(0xB3, vga->crt[0xB3]); atixo(0xA6, vga->crt[0xA6]); atixo(0xA7, vga->crt[0xA7]); atixo(0xB8, vga->crt[0xB8]); atixo(0xB9, vga->crt[0xB9]); atixo(0xBE, vga->crt[0xBE]); vgao(MiscW, vga->misc); ctlr->flag |= Fload; } static void dump(Vga* vga, Ctlr* ctlr) { int i; Mach32 *mach32; printitem(ctlr->name, "ATIX"); for(i = 0xA0; i < 0xC0; i++) printreg(vga->crt[i]); if((mach32 = vga->private) == 0) return; printitem(ctlr->name, "ADVFUNC"); Bprint(&stdout, "%.4ux\n", mach32->advfunc); printitem(ctlr->name, "CLOCKSEL"); Bprint(&stdout, "%.4ux\n", mach32->clocksel); printitem(ctlr->name, "MISC"); Bprint(&stdout, "%.4ux\n", mach32->misc); printitem(ctlr->name, "MEMBNDRY"); Bprint(&stdout, "%.4ux\n", mach32->membndry); printitem(ctlr->name, "MEMCFG"); Bprint(&stdout, "%.4ux\n", mach32->memcfg); } Ctlr mach32 = { "mach32", /* name */ snarf, /* snarf */ options, /* options */ init, /* init */ load, /* load */ dump, /* dump */ };