#include "all.h" Timet toytime(void) { return time(nil); } void datestr(char *s, Timet t) { Tm *tm; tm = localtime(t); sprint(s, "%.4d%.2d%.2d", tm->year+1900, tm->mon+1, tm->mday); } void prdate(void) { print("%T\n", time(nil)); } static void ct_numb(char *cp, int n) { if(n >= 10) cp[0] = (n/10)%10 + '0'; else cp[0] = ' '; cp[1] = n%10 + '0'; } int Tfmt(Fmt* fmt) { char s[30]; char *cp; Timet t; Tm *tm; t = va_arg(fmt->args, Timet); if(t == 0) return fmtstrcpy(fmt, "The Epoch"); tm = localtime(t); strcpy(s, "Day Mon 00 00:00:00 1900"); cp = &"SunMonTueWedThuFriSat"[tm->wday*3]; s[0] = cp[0]; s[1] = cp[1]; s[2] = cp[2]; cp = &"JanFebMarAprMayJunJulAugSepOctNovDec"[tm->mon*3]; s[4] = cp[0]; s[5] = cp[1]; s[6] = cp[2]; ct_numb(s+8, tm->mday); ct_numb(s+11, tm->hour+100); ct_numb(s+14, tm->min+100); ct_numb(s+17, tm->sec+100); if(tm->year >= 100) { s[20] = '2'; s[21] = '0'; } ct_numb(s+22, tm->year+100); return fmtstrcpy(fmt, s); } /* * compute the next time after t * that has hour hr and is not on * day in bitpattern -- * for automatic dumps */ Timet nextime(Timet t, int hr, int day) { int nhr; Tm *tm; if(hr < 0 || hr >= 24) hr = 5; if((day&0x7f) == 0x7f) day = 0; for (;;) { tm = localtime(t); t -= tm->sec; t -= tm->min*60; nhr = tm->hour; do { t += 60*60; nhr++; } while(nhr%24 != hr); tm = localtime(t); if(tm->hour != hr) { t += 60*60; tm = localtime(t); if(tm->hour != hr) { t -= 60*60; tm = localtime(t); } } if(day & (1<wday)) t += 12*60*60; else return t; } } /* * delay for l milliseconds more or less. */ void delay(int l) { sleep(l); }