/* Copyright (C) 1992, 2000 Aladdin Enterprises. All rights reserved. This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of the license contained in the file LICENSE in this distribution. For more information about licensing, please refer to http://www.ghostscript.com/licensing/. For information on commercial licensing, go to http://www.artifex.com/licensing/ or contact Artifex Software, Inc., 101 Lucas Valley Road #110, San Rafael, CA 94903, U.S.A., +1(415)492-9861. */ /* $Id: gsciemap.c,v 1.16 2005/03/16 12:27:42 igor Exp $ */ /* CIE color rendering */ #include "math_.h" #include "gx.h" #include "gserrors.h" #include "gxcspace.h" /* for gxcie.c */ #include "gxarith.h" #include "gxcie.h" #include "gxdevice.h" /* for gxcmap.h */ #include "gxcmap.h" #include "gxistate.h" /* * Compute a cache index as (vin - base) * factor. * vin, base, factor, and the result are cie_cached_values. * We know that the result doesn't exceed (gx_cie_cache_size - 1) << fbits. * * Since this operation is extremely time-critical, we don't rely on the * compiler providing 'inline'. */ #define LOOKUP_INDEX_(vin, pcache, fbits)\ (cie_cached_value)\ ((vin) <= (pcache)->vecs.params.base ? 0 :\ (vin) >= (pcache)->vecs.params.limit ? (gx_cie_cache_size - 1) << (fbits) :\ cie_cached_product2int( ((vin) - (pcache)->vecs.params.base),\ (pcache)->vecs.params.factor, fbits )) #define LOOKUP_ENTRY_(vin, pcache)\ (&(pcache)->vecs.values[(int)LOOKUP_INDEX(vin, pcache, 0)]) #ifdef DEBUG private cie_cached_value LOOKUP_INDEX(cie_cached_value vin, const gx_cie_vector_cache *pcache, int fbits) { return LOOKUP_INDEX_(vin, pcache, fbits); } private const cie_cached_vector3 * LOOKUP_ENTRY(cie_cached_value vin, const gx_cie_vector_cache *pcache) { return LOOKUP_ENTRY_(vin, pcache); } #else /* !DEBUG */ # define LOOKUP_INDEX(vin, pcache, fbits) LOOKUP_INDEX_(vin, pcache, fbits) # define LOOKUP_ENTRY(vin, pcache) LOOKUP_ENTRY_(vin, pcache) #endif /* DEBUG */ /* * Call the remap_finish procedure in the structure without going through * the extra level of procedure. */ #ifdef DEBUG # define GX_CIE_REMAP_FINISH(vec3, pconc, pis, pcs)\ gx_cie_remap_finish(vec3, pconc, pis, pcs) #else # define GX_CIE_REMAP_FINISH(vec3, pconc, pis, pcs)\ ((pis)->cie_joint_caches->remap_finish(vec3, pconc, pis, pcs)) #endif /* Forward references */ private void cie_lookup_mult3(cie_cached_vector3 *, const gx_cie_vector_cache3_t *); #ifdef DEBUG private void cie_lookup_map3(cie_cached_vector3 * pvec, const gx_cie_vector_cache3_t * pc, const char *cname) { if_debug5('c', "[c]lookup %s 0x%lx [%g %g %g]\n", (const char *)cname, (ulong) pc, cie_cached2float(pvec->u), cie_cached2float(pvec->v), cie_cached2float(pvec->w)); cie_lookup_mult3(pvec, pc); if_debug3('c', " =[%g %g %g]\n", cie_cached2float(pvec->u), cie_cached2float(pvec->v), cie_cached2float(pvec->w)); } #else # define cie_lookup_map3(pvec, pc, cname) cie_lookup_mult3(pvec, pc) #endif /* Render a CIEBasedDEFG color. */ int gx_concretize_CIEDEFG(const gs_client_color * pc, const gs_color_space * pcs, frac * pconc, const gs_imager_state * pis) { const gs_cie_defg *pcie = pcs->params.defg; int i; fixed hijk[4]; frac abc[3]; cie_cached_vector3 vec3; if_debug4('c', "[c]concretize DEFG [%g %g %g %g]\n", pc->paint.values[0], pc->paint.values[1], pc->paint.values[2], pc->paint.values[3]); CIE_CHECK_RENDERING(pcs, pconc, pis, return 0); /* * Apply DecodeDEFG, including restriction to RangeHIJK and scaling to * the Table dimensions. */ for (i = 0; i < 4; ++i) { int tdim = pcie->Table.dims[i] - 1; double factor = pcie->caches_defg.DecodeDEFG[i].floats.params.factor; double v0 = pc->paint.values[i]; const gs_range *const rangeDEFG = &pcie->RangeDEFG.ranges[i]; double value = (v0 < rangeDEFG->rmin ? 0.0 : v0 > rangeDEFG->rmax ? factor : (v0 - rangeDEFG->rmin) * factor / (rangeDEFG->rmax - rangeDEFG->rmin)); int vi = (int)value; double vf = value - vi; double v = pcie->caches_defg.DecodeDEFG[i].floats.values[vi]; if (vf != 0 && vi < factor) v += vf * (pcie->caches_defg.DecodeDEFG[i].floats.values[vi + 1] - v); v = (v < 0 ? 0 : v > tdim ? tdim : v); hijk[i] = float2fixed(v); } /* Apply Table. */ gx_color_interpolate_linear(hijk, &pcie->Table, abc); #define SCALE_TO_RANGE(range, frac) ( \ float2cie_cached(((range).rmax - (range).rmin) * frac2float(frac) + \ (range).rmin) \ ) /* Scale the abc[] frac values to RangeABC cie_cached result */ vec3.u = SCALE_TO_RANGE(pcie->RangeABC.ranges[0], abc[0]); vec3.v = SCALE_TO_RANGE(pcie->RangeABC.ranges[1], abc[1]); vec3.w = SCALE_TO_RANGE(pcie->RangeABC.ranges[2], abc[2]); /* Apply DecodeABC and MatrixABC. */ if (!pis->cie_joint_caches->skipDecodeABC) cie_lookup_map3(&vec3 /* ABC => LMN */, &pcie->caches.DecodeABC, "Decode/MatrixABC"); GX_CIE_REMAP_FINISH(vec3, pconc, pis, pcs); return 0; } /* Render a CIEBasedDEF color. */ int gx_concretize_CIEDEF(const gs_client_color * pc, const gs_color_space * pcs, frac * pconc, const gs_imager_state * pis) { const gs_cie_def *pcie = pcs->params.def; int i; fixed hij[3]; frac abc[3]; cie_cached_vector3 vec3; if_debug3('c', "[c]concretize DEF [%g %g %g]\n", pc->paint.values[0], pc->paint.values[1], pc->paint.values[2]); CIE_CHECK_RENDERING(pcs, pconc, pis, return 0); /* * Apply DecodeDEF, including restriction to RangeHIJ and scaling to * the Table dimensions. */ for (i = 0; i < 3; ++i) { int tdim = pcie->Table.dims[i] - 1; double factor = pcie->caches_def.DecodeDEF[i].floats.params.factor; double v0 = pc->paint.values[i]; const gs_range *const rangeDEF = &pcie->RangeDEF.ranges[i]; double value = (v0 < rangeDEF->rmin ? 0.0 : v0 > rangeDEF->rmax ? factor : (v0 - rangeDEF->rmin) * factor / (rangeDEF->rmax - rangeDEF->rmin)); int vi = (int)value; double vf = value - vi; double v = pcie->caches_def.DecodeDEF[i].floats.values[vi]; if (vf != 0 && vi < factor) v += vf * (pcie->caches_def.DecodeDEF[i].floats.values[vi + 1] - v); v = (v < 0 ? 0 : v > tdim ? tdim : v); hij[i] = float2fixed(v); } /* Apply Table. */ gx_color_interpolate_linear(hij, &pcie->Table, abc); /* Scale the abc[] frac values to RangeABC cie_cached result */ vec3.u = SCALE_TO_RANGE(pcie->RangeABC.ranges[0], abc[0]); vec3.v = SCALE_TO_RANGE(pcie->RangeABC.ranges[1], abc[1]); vec3.w = SCALE_TO_RANGE(pcie->RangeABC.ranges[2], abc[2]); /* Apply DecodeABC and MatrixABC. */ if (!pis->cie_joint_caches->skipDecodeABC) cie_lookup_map3(&vec3 /* ABC => LMN */, &pcie->caches.DecodeABC, "Decode/MatrixABC"); GX_CIE_REMAP_FINISH(vec3, pconc, pis, pcs); return 0; } #undef SCALE_TO_RANGE /* Render a CIEBasedABC color. */ /* We provide both remap and concretize, but only the former */ /* needs to be efficient. */ int gx_remap_CIEABC(const gs_client_color * pc, const gs_color_space * pcs, gx_device_color * pdc, const gs_imager_state * pis, gx_device * dev, gs_color_select_t select) { frac conc[4]; cie_cached_vector3 vec3; if_debug3('c', "[c]remap CIEABC [%g %g %g]\n", pc->paint.values[0], pc->paint.values[1], pc->paint.values[2]); CIE_CHECK_RENDERING(pcs, conc, pis, goto map3); vec3.u = float2cie_cached(pc->paint.values[0]); vec3.v = float2cie_cached(pc->paint.values[1]); vec3.w = float2cie_cached(pc->paint.values[2]); /* Apply DecodeABC and MatrixABC. */ if (!pis->cie_joint_caches->skipDecodeABC) { const gs_cie_abc *pcie = pcs->params.abc; cie_lookup_map3(&vec3 /* ABC => LMN */, &pcie->caches.DecodeABC, "Decode/MatrixABC"); } switch (GX_CIE_REMAP_FINISH(vec3 /* LMN */, conc, pis, pcs)) { case 4: if_debug4('c', "[c]=CMYK [%g %g %g %g]\n", frac2float(conc[0]), frac2float(conc[1]), frac2float(conc[2]), frac2float(conc[3])); gx_remap_concrete_cmyk(conc[0], conc[1], conc[2], conc[3], pdc, pis, dev, select); goto done; default: /* Can't happen. */ return_error(gs_error_unknownerror); case 3: ; } map3: if_debug3('c', "[c]=RGB [%g %g %g]\n", frac2float(conc[0]), frac2float(conc[1]), frac2float(conc[2])); gx_remap_concrete_rgb(conc[0], conc[1], conc[2], pdc, pis, dev, select); done: /* Save original color space and color info into dev color */ pdc->ccolor.paint.values[0] = pc->paint.values[0]; pdc->ccolor.paint.values[1] = pc->paint.values[1]; pdc->ccolor.paint.values[2] = pc->paint.values[2]; pdc->ccolor_valid = true; return 0; } int gx_concretize_CIEABC(const gs_client_color * pc, const gs_color_space * pcs, frac * pconc, const gs_imager_state * pis) { const gs_cie_abc *pcie = pcs->params.abc; cie_cached_vector3 vec3; if_debug3('c', "[c]concretize CIEABC [%g %g %g]\n", pc->paint.values[0], pc->paint.values[1], pc->paint.values[2]); CIE_CHECK_RENDERING(pcs, pconc, pis, return 0); vec3.u = float2cie_cached(pc->paint.values[0]); vec3.v = float2cie_cached(pc->paint.values[1]); vec3.w = float2cie_cached(pc->paint.values[2]); if (!pis->cie_joint_caches->skipDecodeABC) cie_lookup_map3(&vec3 /* ABC => LMN */, &pcie->caches.DecodeABC, "Decode/MatrixABC"); GX_CIE_REMAP_FINISH(vec3, pconc, pis, pcs); return 0; } /* Render a CIEBasedA color. */ int gx_concretize_CIEA(const gs_client_color * pc, const gs_color_space * pcs, frac * pconc, const gs_imager_state * pis) { const gs_cie_a *pcie = pcs->params.a; cie_cached_value a = float2cie_cached(pc->paint.values[0]); cie_cached_vector3 vlmn; if_debug1('c', "[c]concretize CIEA %g\n", pc->paint.values[0]); CIE_CHECK_RENDERING(pcs, pconc, pis, return 0); /* Apply DecodeA and MatrixA. */ if (!pis->cie_joint_caches->skipDecodeABC) vlmn = *LOOKUP_ENTRY(a, &pcie->caches.DecodeA); else vlmn.u = vlmn.v = vlmn.w = a; GX_CIE_REMAP_FINISH(vlmn, pconc, pis, pcs); return 0; } /* Call the remap_finish procedure in the joint_caches structure. */ int gx_cie_remap_finish(cie_cached_vector3 vec3, frac * pconc, const gs_imager_state * pis, const gs_color_space *pcs) { return pis->cie_joint_caches->remap_finish(vec3, pconc, pis, pcs); } /* Finish remapping a CIEBased color. */ /* Return 3 if RGB, 4 if CMYK. */ /* this procedure is exported for the benefit of gsicc.c */ int gx_cie_real_remap_finish(cie_cached_vector3 vec3, frac * pconc, const gs_imager_state * pis, const gs_color_space *pcs) { const gs_cie_render *pcrd = pis->cie_render; const gx_cie_joint_caches *pjc = pis->cie_joint_caches; const gs_const_string *table = pcrd->RenderTable.lookup.table; int tabc[3]; /* indices for final EncodeABC lookup */ /* Apply DecodeLMN, MatrixLMN(decode), and MatrixPQR. */ if (!pjc->skipDecodeLMN) cie_lookup_map3(&vec3 /* LMN => PQR */, &pjc->DecodeLMN, "Decode/MatrixLMN+MatrixPQR"); /* Apply TransformPQR, MatrixPQR', and MatrixLMN(encode). */ if (!pjc->skipPQR) cie_lookup_map3(&vec3 /* PQR => LMN */, &pjc->TransformPQR, "Transform/Matrix'PQR+MatrixLMN"); /* Apply EncodeLMN and MatrixABC(encode). */ if (!pjc->skipEncodeLMN) cie_lookup_map3(&vec3 /* LMN => ABC */, &pcrd->caches.EncodeLMN, "EncodeLMN+MatrixABC"); /* MatrixABCEncode includes the scaling of the EncodeABC */ /* cache index. */ #define SET_TABC(i, t)\ BEGIN\ tabc[i] = cie_cached2int(vec3 /*ABC*/.t - pcrd->EncodeABC_base[i],\ _cie_interpolate_bits);\ if ((uint)tabc[i] > (gx_cie_cache_size - 1) << _cie_interpolate_bits)\ tabc[i] = (tabc[i] < 0 ? 0 :\ (gx_cie_cache_size - 1) << _cie_interpolate_bits);\ END SET_TABC(0, u); SET_TABC(1, v); SET_TABC(2, w); #undef SET_TABC if (table == 0) { /* * No further transformation. * The final mapping step includes both restriction to * the range [0..1] and conversion to fracs. */ #define EABC(i)\ cie_interpolate_fracs(pcrd->caches.EncodeABC[i].fixeds.fracs.values, tabc[i]) pconc[0] = EABC(0); pconc[1] = EABC(1); pconc[2] = EABC(2); #undef EABC return 3; } else { /* * Use the RenderTable. */ int m = pcrd->RenderTable.lookup.m; #define RT_LOOKUP(j, i) pcrd->caches.RenderTableT[j].fracs.values[i] #ifdef CIE_RENDER_TABLE_INTERPOLATE /* * The final mapping step includes restriction to the * ranges [0..dims[c]] as ints with interpolation bits. */ fixed rfix[3]; const int s = _fixed_shift - _cie_interpolate_bits; #define EABC(i)\ cie_interpolate_fracs(pcrd->caches.EncodeABC[i].fixeds.ints.values, tabc[i]) #define FABC(i, s)\ ((s) > 0) ? (EABC(i) << (s)) : (EABC(i) >> -(s)) rfix[0] = FABC(0, s); rfix[1] = FABC(1, s); rfix[2] = FABC(2, s); #undef FABC #undef EABC if_debug6('c', "[c]ABC=%g,%g,%g => iabc=%g,%g,%g\n", cie_cached2float(vec3.u), cie_cached2float(vec3.v), cie_cached2float(vec3.w), fixed2float(rfix[0]), fixed2float(rfix[1]), fixed2float(rfix[2])); gx_color_interpolate_linear(rfix, &pcrd->RenderTable.lookup, pconc); if_debug3('c', "[c] interpolated => %g,%g,%g\n", frac2float(pconc[0]), frac2float(pconc[1]), frac2float(pconc[2])); if (!pcrd->caches.RenderTableT_is_identity) { /* Map the interpolated values. */ #define frac2cache_index(v) frac2bits(v, gx_cie_log2_cache_size) pconc[0] = RT_LOOKUP(0, frac2cache_index(pconc[0])); pconc[1] = RT_LOOKUP(1, frac2cache_index(pconc[1])); pconc[2] = RT_LOOKUP(2, frac2cache_index(pconc[2])); if (m > 3) pconc[3] = RT_LOOKUP(3, frac2cache_index(pconc[3])); #undef frac2cache_index } #else /* !CIE_RENDER_TABLE_INTERPOLATE */ /* * The final mapping step includes restriction to the ranges * [0..dims[c]], plus scaling of the indices in the strings. */ #define RI(i)\ pcrd->caches.EncodeABC[i].ints.values[tabc[i] >> _cie_interpolate_bits] int ia = RI(0); int ib = RI(1); /* pre-multiplied by m * NC */ int ic = RI(2); /* pre-multiplied by m */ const byte *prtc = table[ia].data + ib + ic; /* (*pcrd->RenderTable.T)(prtc, m, pcrd, pconc); */ if_debug6('c', "[c]ABC=%g,%g,%g => iabc=%d,%d,%d\n", cie_cached2float(vec3.u), cie_cached2float(vec3.v), cie_cached2float(vec3.w), ia, ib, ic); if (pcrd->caches.RenderTableT_is_identity) { pconc[0] = byte2frac(prtc[0]); pconc[1] = byte2frac(prtc[1]); pconc[2] = byte2frac(prtc[2]); if (m > 3) pconc[3] = byte2frac(prtc[3]); } else { #if gx_cie_log2_cache_size == 8 # define byte2cache_index(b) (b) #else # if gx_cie_log2_cache_size > 8 # define byte2cache_index(b)\ ( ((b) << (gx_cie_log2_cache_size - 8)) +\ ((b) >> (16 - gx_cie_log2_cache_size)) ) # else /* < 8 */ # define byte2cache_index(b) ((b) >> (8 - gx_cie_log2_cache_size)) # endif #endif pconc[0] = RT_LOOKUP(0, byte2cache_index(prtc[0])); pconc[1] = RT_LOOKUP(1, byte2cache_index(prtc[1])); pconc[2] = RT_LOOKUP(2, byte2cache_index(prtc[2])); if (m > 3) pconc[3] = RT_LOOKUP(3, byte2cache_index(prtc[3])); #undef byte2cache_index } #endif /* !CIE_RENDER_TABLE_INTERPOLATE */ #undef RI #undef RT_LOOKUP return m; } } /* * Finish "remapping" a CIEBased color only to the XYZ intermediate values. * Note that we can't currently represent values outside the range [0..1]: * this is a bug that we will have to address someday. */ private frac float2frac_clamp(floatp x) { return float2frac((x <= 0 ? 0 : x >= 1 ? 1 : x)); } int gx_cie_xyz_remap_finish(cie_cached_vector3 vec3, frac * pconc, const gs_imager_state * pis, const gs_color_space *pcs) { const gx_cie_joint_caches *pjc = pis->cie_joint_caches; /* * All the steps through DecodeABC/MatrixABC have been applied, i.e., * vec3 is LMN values. Just apply DecodeLMN/MatrixLMN. */ if (!pjc->skipDecodeLMN) cie_lookup_map3(&vec3 /* LMN => XYZ */, &pjc->DecodeLMN, "Decode/MatrixLMN"); pconc[0] = float2frac_clamp(cie_cached2float(vec3.u)); pconc[1] = float2frac_clamp(cie_cached2float(vec3.v)); pconc[2] = float2frac_clamp(cie_cached2float(vec3.w)); return 3; } /* Look up 3 values in a cache, with cached post-multiplication. */ private void cie_lookup_mult3(cie_cached_vector3 * pvec, const gx_cie_vector_cache3_t * pc) { #ifdef CIE_CACHE_INTERPOLATE cie_cached_value u, v, w; #ifdef CIE_CACHE_USE_FIXED # define LOOKUP_INTERPOLATE_BETWEEN(v0, v1, i, ftemp)\ cie_interpolate_between(v0, v1, i) #else float ftemp; # define LOOKUP_INTERPOLATE_BETWEEN(v0, v1, i)\ ((v0) + ((v1) - (v0)) *\ ((ftemp = float_rshift(i, _cie_interpolate_bits)), ftemp - (int)ftemp)) #endif /* * Defining a macro for the entire component calculation would * minimize source code, but it would make the result impossible * to trace or debug. We use smaller macros instead, and run * the usual risks associated with having 3 copies of the code. * Note that pvec and pc are free variables in these macros. */ #define I_IN_RANGE(j, n)\ (pvec->n >= pc->interpolation_ranges[j].rmin &&\ pvec->n < pc->interpolation_ranges[j].rmax) #define I_INDEX(j, n)\ LOOKUP_INDEX(pvec->n, &pc->caches[j], _cie_interpolate_bits) #define I_ENTRY(i, j)\ &pc->caches[j].vecs.values[(int)cie_cached_rshift(i, _cie_interpolate_bits)] #define I_ENTRY1(i, p)\ (i >= (gx_cie_cache_size - 1) << _cie_interpolate_bits ? p : p + 1) if (I_IN_RANGE(0, u)) { cie_cached_value i = I_INDEX(0, u); const cie_cached_vector3 *p = I_ENTRY(i, 0); const cie_cached_vector3 *p1 = I_ENTRY1(i, p); if_debug0('C', "[c]Interpolating u.\n"); u = LOOKUP_INTERPOLATE_BETWEEN(p->u, p1->u, i); v = LOOKUP_INTERPOLATE_BETWEEN(p->v, p1->v, i); w = LOOKUP_INTERPOLATE_BETWEEN(p->w, p1->w, i); } else { const cie_cached_vector3 *p = LOOKUP_ENTRY(pvec->u, &pc->caches[0]); if_debug0('C', "[c]Not interpolating u.\n"); u = p->u, v = p->v, w = p->w; } if (I_IN_RANGE(1, v)) { cie_cached_value i = I_INDEX(1, v); const cie_cached_vector3 *p = I_ENTRY(i, 1); const cie_cached_vector3 *p1 = I_ENTRY1(i, p); if_debug0('C', "[c]Interpolating v.\n"); u += LOOKUP_INTERPOLATE_BETWEEN(p->u, p1->u, i); v += LOOKUP_INTERPOLATE_BETWEEN(p->v, p1->v, i); w += LOOKUP_INTERPOLATE_BETWEEN(p->w, p1->w, i); } else { const cie_cached_vector3 *p = LOOKUP_ENTRY(pvec->v, &pc->caches[1]); if_debug0('C', "[c]Not interpolating v.\n"); u += p->u, v += p->v, w += p->w; } if (I_IN_RANGE(2, w)) { cie_cached_value i = I_INDEX(2, w); const cie_cached_vector3 *p = I_ENTRY(i, 2); const cie_cached_vector3 *p1 = I_ENTRY1(i, p); if_debug0('C', "[c]Interpolating w.\n"); u += LOOKUP_INTERPOLATE_BETWEEN(p->u, p1->u, i); v += LOOKUP_INTERPOLATE_BETWEEN(p->v, p1->v, i); w += LOOKUP_INTERPOLATE_BETWEEN(p->w, p1->w, i); } else { const cie_cached_vector3 *p = LOOKUP_ENTRY(pvec->w, &pc->caches[2]); if_debug0('C', "[c]Not interpolating w.\n"); u += p->u, v += p->v, w += p->w; } #undef I_IN_RANGE #undef I_INDEX #undef I_ENTRY #undef I_ENTRY1 pvec->u = u; pvec->v = v; pvec->w = w; #else /* no interpolation */ const cie_cached_vector3 *pu = LOOKUP_ENTRY(pvec->u, &pc->caches[0]); const cie_cached_vector3 *pv = LOOKUP_ENTRY(pvec->v, &pc->caches[1]); const cie_cached_vector3 *pw = LOOKUP_ENTRY(pvec->w, &pc->caches[2]); if_debug0('C', "[c]Not interpolating.\n"); pvec->u = pu->u + pv->u + pw->u; pvec->v = pu->v + pv->v + pw->v; pvec->w = pu->w + pv->w + pw->w; #endif /* (no) interpolation */ }