# Copyright (C) 1997, 2000 Aladdin Enterprises. All rights reserved. # # This software is provided AS-IS with no warranty, either express or # implied. # # This software is distributed under license and may not be copied, # modified or distributed except as expressly authorized under the terms # of the license contained in the file LICENSE in this distribution. # # For more information about licensing, please refer to # http://www.ghostscript.com/licensing/. For information on # commercial licensing, go to http://www.artifex.com/licensing/ or # contact Artifex Software, Inc., 101 Lucas Valley Road #110, # San Rafael, CA 94903, U.S.A., +1(415)492-9861. # $Id: msvctail.mak,v 1.11 2005/03/04 21:58:55 ghostgum Exp $ # Common tail section for Microsoft Visual C++ 4.x/5.x, # Windows NT or Windows 95 platform. # Created 1997-05-22 by L. Peter Deutsch from msvc4/5 makefiles. # edited 1997-06-xx by JD to factor out interpreter-specific sections # edited 2000-06-05 by lpd to handle empty MSINCDIR specially. # -------------------------- Auxiliary programs --------------------------- # # This also creates the subdirectories since this (hopefully) will be the # first need. Too bad nmake doesn't have .BEFORE symbolic target. $(GLGENDIR)\ccf32.tr: $(TOP_MAKEFILES) -mkdir $(PSOBJDIR) -mkdir $(PSGENDIR) -mkdir $(GLOBJDIR) -mkdir $(GLGENDIR) -mkdir $(BINDIR) echo $(GENOPT) -DCHECK_INTERRUPTS -D_Windows -D__WIN32__ > $(GLGENDIR)\ccf32.tr $(ECHOGS_XE): $(GLSRC)echogs.c $(CCAUX) $(GLSRC)echogs.c /Fo$(GLOBJ)echogs.obj /Fe$(ECHOGS_XE) $(CCAUX_TAIL) # Don't create genarch if it's not needed !ifdef GENARCH_XE !ifdef WIN64 $(GENARCH_XE): $(GLSRC)genarch.c $(GENARCH_DEPS) $(GLGENDIR)\ccf32.tr $(CC) @$(GLGENDIR)\ccf32.tr /Fo$(GLOBJ)genarch.obj $(GLSRC)genarch.c $(LINK) $(LCT) $(LINKLIBPATH) $(GLOBJ)genarch.obj /OUT:$(GENARCH_XE) !else $(GENARCH_XE): $(GLSRC)genarch.c $(GENARCH_DEPS) $(GLGENDIR)\ccf32.tr $(CCAUX) @$(GLGENDIR)\ccf32.tr /Fo$(GLOBJ)genarch.obj /Fe$(GENARCH_XE) $(GLSRC)genarch.c $(CCAUX_TAIL) !endif !endif $(GENCONF_XE): $(GLSRC)genconf.c $(GENCONF_DEPS) $(CCAUX) $(GLSRC)genconf.c /Fo$(GLOBJ)genconf.obj /Fe$(GENCONF_XE) $(CCAUX_TAIL) $(GENDEV_XE): $(GLSRC)gendev.c $(GENDEV_DEPS) $(CCAUX) $(GLSRC)gendev.c /Fo$(GLOBJ)gendev.obj /Fe$(GENDEV_XE) $(CCAUX_TAIL) $(GENHT_XE): $(GLSRC)genht.c $(GENHT_DEPS) $(CCAUX) $(GENHT_CFLAGS) $(GLSRC)genht.c /Fo$(GLOBJ)genht.obj /Fe$(GENHT_XE) $(CCAUX_TAIL) # PSSRC and PSOBJ aren't defined yet, so we spell out the definitions. $(GENINIT_XE): $(PSSRCDIR)$(D)geninit.c $(GENINIT_DEPS) $(CCAUX) $(PSSRCDIR)$(D)geninit.c /Fo$(PSOBJDIR)$(D)geninit.obj /Fe$(GENINIT_XE) $(CCAUX_TAIL) # -------------------------------- Library -------------------------------- # # See winlib.mak # ----------------------------- Main program ------------------------------ # LIBCTR=$(GLGEN)libc32.tr $(LIBCTR): $(TOP_MAKEFILES) echo shell32.lib >$(LIBCTR) echo comdlg32.lib >>$(LIBCTR) echo gdi32.lib >>$(LIBCTR) echo user32.lib >>$(LIBCTR) echo winspool.lib >>$(LIBCTR) echo advapi32.lib >>$(LIBCTR) # end of msvctail.mak