# Copyright (C) 1997, 2000 Aladdin Enterprises. All rights reserved. # # This software is provided AS-IS with no warranty, either express or # implied. # # This software is distributed under license and may not be copied, # modified or distributed except as expressly authorized under the terms # of the license contained in the file LICENSE in this distribution. # # For more information about licensing, please refer to # http://www.ghostscript.com/licensing/. For information on # commercial licensing, go to http://www.artifex.com/licensing/ or # contact Artifex Software, Inc., 101 Lucas Valley Road #110, # San Rafael, CA 94903, U.S.A., +1(415)492-9861. # $Id: unix-gcc.mak,v 1.50 2005/08/31 05:52:32 ray Exp $ # makefile for Unix/gcc/X11 configuration. # ------------------------------- Options ------------------------------- # ####### The following are the only parts of the file you should need to edit. # Define the directory for the final executable, and the # source, generated intermediate file, and object directories # for the graphics library (GL) and the PostScript/PDF interpreter (PS). BINDIR=./bin GLSRCDIR=./src GLGENDIR=./obj GLOBJDIR=./obj PSSRCDIR=./src PSLIBDIR=./lib PSGENDIR=./obj PSOBJDIR=./obj # Do not edit the next group of lines. #include $(COMMONDIR)/gccdefs.mak #include $(COMMONDIR)/unixdefs.mak #include $(COMMONDIR)/generic.mak include $(GLSRCDIR)/version.mak DD=$(GLGENDIR)/ GLD=$(GLGENDIR)/ PSD=$(PSGENDIR)/ # ------ Generic options ------ # # Define the installation commands and target directories for # executables and files. The commands are only relevant to `make install'; # the directories also define the default search path for the # initialization files (gs_*.ps) and the fonts. INSTALL = $(GLSRCDIR)/instcopy -c INSTALL_PROGRAM = $(INSTALL) -m 755 INSTALL_DATA = $(INSTALL) -m 644 prefix = /usr/local exec_prefix = $(prefix) bindir = $(exec_prefix)/bin scriptdir = $(bindir) libdir = $(exec_prefix)/lib mandir = $(prefix)/man man1ext = 1 datadir = $(prefix)/share gsdir = $(datadir)/ghostscript gsdatadir = $(gsdir)/$(GS_DOT_VERSION) docdir=$(gsdatadir)/doc exdir=$(gsdatadir)/examples GS_DOCDIR=$(docdir) # Define the default directory/ies for the runtime # initialization, resource and font files. Separate multiple directories with a :. GS_LIB_DEFAULT=$(gsdatadir)/lib:$(gsdatadir)/Resource:$(gsdir)/fonts # Define whether or not searching for initialization files should always # look in the current directory first. This leads to well-known security # and confusion problems, but users insist on it. # NOTE: this also affects searching for files named on the command line: # see the "File searching" section of Use.htm for full details. # Because of this, setting SEARCH_HERE_FIRST to 0 is not recommended. SEARCH_HERE_FIRST=1 # Define the name of the interpreter initialization file. # (There is no reason to change this.) GS_INIT=gs_init.ps # Choose generic configuration options. # -DDEBUG # includes debugging features (-Z switch) in the code. # Code runs substantially slower even if no debugging switches # are set. # -DNOPRIVATE # makes private (static) procedures and variables public, # so they are visible to the debugger and profiler. # No execution time or space penalty. GENOPT= # Choose capability options. # -DHAVE_MKSTEMP # uses mkstemp instead of mktemp # This gets rid of several security warnings that look # ominous. Enable this if you wish to get rid of them. CAPOPT= -DHAVE_MKSTEMP # Define the name of the executable file. GS=gs # Define the name of a pre-built executable that can be invoked at build # time. Currently, this is only needed for compiled fonts. The usual # alternatives are: # - the standard name of Ghostscript on your system (typically `gs'): BUILD_TIME_GS=gs # - the name of the executable you are building now. If you choose this # option, then you must build the executable first without compiled fonts, # and then again with compiled fonts. #BUILD_TIME_GS=$(BINDIR)/$(GS) -I$(PSLIBDIR) # Define the directories for debugging and profiling binaries, relative to # the standard binaries. DEBUGRELDIR=../debugobj PGRELDIR=../pgobj # Define the directory where the IJG JPEG library sources are stored, # and the major version of the library that is stored there. # You may need to change this if the IJG library version changes. # See jpeg.mak for more information. JSRCDIR=jpeg JVERSION=6 # Note: if a shared library is used, it may not contain the # D_MAX_BLOCKS_IN_MCU patch, and thus may not be able to read # some older JPEG streams that violate the standard. If the JPEG # library built from local sources, the patch will be applied. SHARE_JPEG=0 JPEG_NAME=jpeg # Define the directory where the PNG library sources are stored, # and the version of the library that is stored there. # You may need to change this if the libpng version changes. # See libpng.mak for more information. PSRCDIR=libpng PVERSION=10208 # Choose whether to use a shared version of the PNG library, and if so, # what its name is. # See gs.mak and Make.htm for more information. SHARE_LIBPNG=0 LIBPNG_NAME=png # Define the directory where the zlib sources are stored. # See zlib.mak for more information. ZSRCDIR=zlib # Choose whether to use a shared version of the zlib library, and if so, # what its name is (usually libz, but sometimes libgz). # See gs.mak and Make.htm for more information. SHARE_ZLIB=0 #ZLIB_NAME=gz ZLIB_NAME=z # Choose shared or compiled in libjbig2dec and source location SHARE_JBIG2=0 JBIG2SRCDIR=jbig2dec # Define the directory where the icclib source are stored. # See icclib.mak for more information ICCSRCDIR=icclib # Define the directory where the ijs source is stored, # and the process forking method to use for the server. # See ijs.mak for more information. IJSSRCDIR=ijs IJSEXECTYPE=unix # Define how to build the library archives. (These are not used in any # standard configuration.) AR=ar ARFLAGS=qc RANLIB=ranlib # ------ Platform-specific options ------ # # Define the name of the C compiler. CC=gcc # Define the name of the linker for the final link step. # Normally this is the same as the C compiler. CCLD=$(CC) # Define the default gcc flags. # Note that depending whether or not we are running a version of gcc with # the 2.7.0-2.7.2 optimizer bug, either "-Dconst=" or # "-Wcast-qual -Wwrite-strings" is automatically included. GCFLAGS=-Wall -Wstrict-prototypes -Wmissing-declarations -Wmissing-prototypes -fno-builtin -fno-common # Define the added flags for standard, debugging, profiling # and shared object builds. CFLAGS_STANDARD=-O2 CFLAGS_DEBUG=-g -O0 CFLAGS_PROFILE=-pg -O2 CFLAGS_SO=-fPIC # Define the other compilation flags. Add at most one of the following: # -DBSD4_2 for 4.2bsd systems. # -DSYSV for System V or DG/UX. # -DSYSV -D__SVR3 for SCO ODT, ISC Unix 2.2 or before, # or any System III Unix, or System V release 3-or-older Unix. # -DSVR4 -DSVR4_0 (not -DSYSV) for System V release 4.0. # -DSVR4 (not -DSYSV) for System V release 4.2 (or later) and Solaris 2. # XCFLAGS can be set from the command line. # We don't include -ansi, because this gets in the way of the platform- # specific stuff that typically needs; nevertheless, we expect # gcc to accept ANSI-style function prototypes and function definitions. XCFLAGS= CFLAGS=$(CFLAGS_STANDARD) $(GCFLAGS) $(XCFLAGS) # Define platform flags for ld. # SunOS 4.n may need -Bstatic. # Solaris 2.6 (and possibly some other versions) with any of the SHARE_ # parameters set to 1 may need # -R /usr/local/xxx/lib:/usr/local/lib # giving the full path names of the shared library directories. # XLDFLAGS can be set from the command line. XLDFLAGS= LDFLAGS=$(XLDFLAGS) # Define any extra libraries to link into the executable. # ISC Unix 2.2 wants -linet. # SCO Unix needs -lsocket if you aren't including the X11 driver. # SVR4 may need -lnsl. # Solaris may need -lnsl -lsocket -lposix4. # (Libraries required by individual drivers are handled automatically.) EXTRALIBS= # Define the standard libraries to search at the end of linking. # Most platforms require -lpthread for the POSIX threads library; # on FreeBSD, change -lpthread to -lc_r; BSDI and perhaps some others # include pthreads in libc and don't require any additional library. # All reasonable platforms require -lm, but Rhapsody and perhaps one or # two others fold libm into libc and don't require any additional library. #STDLIBS=-lpthread -lm # Since the default build is for nosync, don't include pthread lib STDLIBS=-lm # Define the include switch(es) for the X11 header files. # This can be null if handled in some other way (e.g., the files are # in /usr/include, or the directory is supplied by an environment variable); # in particular, SCO Xenix, Unix, and ODT just want #XINCLUDE= # Note that x_.h expects to find the header files in $(XINCLUDE)/X11, # not in $(XINCLUDE). XINCLUDE=-I/usr/X11R6/include # Define the directory/ies and library names for the X11 library files. # XLIBDIRS is for ld and should include -L; XLIBDIR is for LD_RUN_PATH # (dynamic libraries on SVR4) and should not include -L. # Newer SVR4 systems can use -R in XLIBDIRS rather than setting XLIBDIR. # Both can be null if these files are in the default linker search path; # in particular, SCO Xenix, Unix, and ODT just want #XLIBDIRS= # Solaris and other SVR4 systems with dynamic linking probably want #XLIBDIRS=-L/usr/openwin/lib -R/usr/openwin/lib # X11R6 (on any platform) may need #XLIBS=Xt SM ICE Xext X11 #XLIBDIRS=-L/usr/local/X/lib XLIBDIRS=-L/usr/X11R6/lib XLIBDIR= XLIBS=Xt Xext X11 # Define whether this platform has floating point hardware: # FPU_TYPE=2 means floating point is faster than fixed point. # (This is the case on some RISCs with multiple instruction dispatch.) # FPU_TYPE=1 means floating point is at worst only slightly slower # than fixed point. # FPU_TYPE=0 means that floating point may be considerably slower. # FPU_TYPE=-1 means that floating point is always much slower than # fixed point. FPU_TYPE=1 # Define the .dev module that implements thread and synchronization # primitives for this platform. # If POSIX sync primitives are used, also change the STDLIBS to include # the pthread library. #SYNC=posync # Default is No sync primitives since some platforms don't have it (HP-UX) SYNC=nosync # ------ Devices and features ------ # # Choose the language feature(s) to include. See gs.mak for details. FEATURE_DEVS=$(PSD)psl3.dev $(PSD)pdf.dev $(PSD)dpsnext.dev $(PSD)ttfont.dev $(PSD)epsf.dev $(GLD)pipe.dev $(PSD)fapi.dev #FEATURE_DEVS=$(PSD)psl3.dev $(PSD)pdf.dev #FEATURE_DEVS=$(PSD)psl3.dev $(PSD)pdf.dev $(PSD)dpsnext.dev $(PSD)ttfont.dev $(PSD)rasterop.dev $(GLD)pipe.dev # The following is strictly for testing. FEATURE_DEVS_ALL=$(PSD)psl3.dev $(PSD)pdf.dev $(PSD)dpsnext.dev $(PSD)ttfont.dev $(PSD)rasterop.dev $(PSD)double.dev $(PSD)trapping.dev $(PSD)stocht.dev $(GLD)pipe.dev #FEATURE_DEVS=$(FEATURE_DEVS_ALL) # Choose whether to compile the .ps initialization files into the executable. # See gs.mak for details. COMPILE_INITS=0 # Choose whether to store band lists on files or in memory. # The choices are 'file' or 'memory'. BAND_LIST_STORAGE=file # Choose which compression method to use when storing band lists in memory. # The choices are 'lzw' or 'zlib'. BAND_LIST_COMPRESSOR=zlib # Choose the implementation of file I/O: 'stdio', 'fd', or 'both'. # See gs.mak and sfxfd.c for more details. FILE_IMPLEMENTATION=stdio # Choose the implementation of stdio: '' for file I/O and 'c' for callouts # See gs.mak and ziodevs.c/ziodevsc.c for more details. STDIO_IMPLEMENTATION=c # Override the default device. This is set to 'display' by # unix-dll.mak when building a shared object. DISPLAY_DEV= # Define the name table capacity size of 2^(16+n). # Setting this to a non-zero value will slow down the interpreter. EXTEND_NAMES=0 # Choose the device(s) to include. See devs.mak for details, # devs.mak and contrib.mak for the list of available devices. DEVICE_DEVS=$(DISPLAY_DEV) $(DD)x11.dev $(DD)x11alpha.dev $(DD)x11cmyk.dev $(DD)x11gray2.dev $(DD)x11gray4.dev $(DD)x11mono.dev #DEVICE_DEVS1= #DEVICE_DEVS2= #DEVICE_DEVS3= #DEVICE_DEVS4= #DEVICE_DEVS5= #DEVICE_DEVS6= #DEVICE_DEVS7= #DEVICE_DEVS8= #DEVICE_DEVS9= #DEVICE_DEVS10= #DEVICE_DEVS11= #DEVICE_DEVS12= #DEVICE_DEVS13= #DEVICE_DEVS14= #DEVICE_DEVS15= #DEVICE_DEVS16= #DEVICE_DEVS17= #DEVICE_DEVS18= #DEVICE_DEVS19= #DEVICE_DEVS20= DEVICE_DEVS1=$(DD)bmpmono.dev $(DD)bmpgray.dev $(DD)bmpsep1.dev $(DD)bmpsep8.dev $(DD)bmp16.dev $(DD)bmp256.dev $(DD)bmp16m.dev $(DD)bmp32b.dev $(DD)stcolor.dev DEVICE_DEVS2=$(DD)epson.dev $(DD)eps9high.dev $(DD)eps9mid.dev $(DD)epsonc.dev $(DD)ibmpro.dev DEVICE_DEVS3=$(DD)deskjet.dev $(DD)djet500.dev $(DD)laserjet.dev $(DD)ljetplus.dev $(DD)ljet2p.dev $(DD)ljet3.dev $(DD)ljet3d.dev $(DD)ljet4.dev $(DD)ljet4d.dev $(DD)lj5mono.dev $(DD)lj5gray.dev DEVICE_DEVS4=$(DD)cdeskjet.dev $(DD)cdjcolor.dev $(DD)cdjmono.dev $(DD)cdj550.dev $(DD)pj.dev $(DD)pjxl.dev $(DD)pjxl300.dev DEVICE_DEVS5=$(DD)uniprint.dev $(DD)ijs.dev DEVICE_DEVS6=$(DD)bj10e.dev $(DD)bj200.dev $(DD)bjc600.dev $(DD)bjc800.dev DEVICE_DEVS7=$(DD)faxg3.dev $(DD)faxg32d.dev $(DD)faxg4.dev DEVICE_DEVS8=$(DD)pcxmono.dev $(DD)pcxgray.dev $(DD)pcx16.dev $(DD)pcx256.dev $(DD)pcx24b.dev $(DD)pcxcmyk.dev DEVICE_DEVS9=$(DD)pbm.dev $(DD)pbmraw.dev $(DD)pgm.dev $(DD)pgmraw.dev $(DD)pgnm.dev $(DD)pgnmraw.dev $(DD)pnm.dev $(DD)pnmraw.dev $(DD)ppm.dev $(DD)ppmraw.dev $(DD)pkm.dev $(DD)pkmraw.dev $(DD)pksm.dev $(DD)pksmraw.dev DEVICE_DEVS10=$(DD)tiffcrle.dev $(DD)tiffg3.dev $(DD)tiffg32d.dev $(DD)tiffg4.dev $(DD)tifflzw.dev $(DD)tiffpack.dev DEVICE_DEVS11=$(DD)tiff12nc.dev $(DD)tiff24nc.dev $(DD)tiffgray.dev $(DD)tiff32nc.dev $(DD)tiffsep.dev DEVICE_DEVS12=$(DD)psmono.dev $(DD)psgray.dev $(DD)psrgb.dev $(DD)bit.dev $(DD)bitrgb.dev $(DD)bitcmyk.dev DEVICE_DEVS13=$(DD)pngmono.dev $(DD)pnggray.dev $(DD)png16.dev $(DD)png256.dev $(DD)png16m.dev $(DD)pngalpha.dev DEVICE_DEVS14=$(DD)jpeg.dev $(DD)jpeggray.dev $(DD)jpegcmyk.dev DEVICE_DEVS15=$(DD)pdfwrite.dev $(DD)pswrite.dev $(DD)ps2write.dev $(DD)epswrite.dev $(DD)pxlmono.dev $(DD)pxlcolor.dev DEVICE_DEVS16=$(DD)bbox.dev DEVICE_DEVS17= DEVICE_DEVS18= DEVICE_DEVS19= DEVICE_DEVS20=$(DD)cljet5.dev $(DD)cljet5c.dev DEVICE_DEVS21=$(DD)spotcmyk.dev $(DD)devicen.dev $(DD)xcf.dev $(DD)bmpsep1.dev $(DD)bmpsep8.dev $(DD)bmp16m.dev $(DD)bmp32b.dev $(DD)psdcmyk.dev $(DD)psdrgb.dev # ---------------------------- End of options --------------------------- # # Define the name of the partial makefile that specifies options -- # used in dependencies. MAKEFILE=$(GLSRCDIR)/unix-gcc.mak TOP_MAKEFILES=$(MAKEFILE) $(GLSRCDIR)/unixhead.mak # Define the auxiliary programs dependency. There aren't any, but we use # this as a hook to detect whether we're running a version of gcc with # the const optimization bug. AK=$(GLGENDIR)/cc.tr # Define the compilation rules and flags. CCFLAGS=$(GENOPT) $(CAPOPT) $(CFLAGS) -DGX_COLOR_INDEX_TYPE='unsigned long long' CC_=$(CC) `cat $(AK)` $(CCFLAGS) CCAUX=$(CC) `cat $(AK)` # These are the specific warnings we have to turn off to compile those # specific few files that need this. We may turn off others in the future. CC_NO_WARN=$(CC_) -Wno-cast-qual -Wno-traditional # ---------------- End of platform-specific section ---------------- # include $(GLSRCDIR)/unixhead.mak include $(GLSRCDIR)/gs.mak include $(GLSRCDIR)/lib.mak include $(PSSRCDIR)/int.mak include $(PSSRCDIR)/cfonts.mak include $(GLSRCDIR)/jpeg.mak # zlib.mak must precede libpng.mak include $(GLSRCDIR)/zlib.mak include $(GLSRCDIR)/libpng.mak include $(GLSRCDIR)/jbig2.mak include $(GLSRCDIR)/icclib.mak include $(GLSRCDIR)/ijs.mak include $(GLSRCDIR)/devs.mak include $(GLSRCDIR)/contrib.mak include $(GLSRCDIR)/unix-aux.mak include $(GLSRCDIR)/unixlink.mak include $(GLSRCDIR)/unix-dll.mak include $(GLSRCDIR)/unix-end.mak include $(GLSRCDIR)/unixinst.mak # This has to come last so it won't be taken as the default target. $(AK): if ( $(CC) --version | egrep "^2\.7\.([01]|2(\.[^1-9]|$$))" >/dev/null ); then echo -Dconst= >$(AK); else echo -Wcast-qual -Wwrite-strings >$(AK); fi # platform-specific clean-up # this makefile is intended to be hand edited so we don't distribute # the (presumedly modified) version in the top level directory distclean : clean config-clean -$(RM) Makefile maintainer-clean : distclean # nothing special to do