/* * rotate an image 180° in O(log Dx + log Dy) /dev/draw writes, * using an extra buffer same size as the image. * * the basic concept is that you can invert an array by inverting * the top half, inverting the bottom half, and then swapping them. * the code does this slightly backwards to ensure O(log n) runtime. * (If you do it wrong, you can get O(log² n) runtime.) * * This is usually overkill, but it speeds up slow remote * connections quite a bit. */ #include #include #include #include #include #include "page.h" int ndraw = 0; enum { Xaxis = 0, Yaxis = 1, }; Image *mtmp; void writefile(char *name, Image *im, int gran) { static int c = 100; int fd; char buf[200]; snprint(buf, sizeof buf, "%d%s%d", c++, name, gran); fd = create(buf, OWRITE, 0666); if(fd < 0) return; writeimage(fd, im, 0); close(fd); } void moveup(Image *im, Image *tmp, int a, int b, int c, int axis) { Rectangle range; Rectangle dr0, dr1; Point p0, p1; if(a == b || b == c) return; drawop(tmp, tmp->r, im, nil, im->r.min, S); switch(axis){ case Xaxis: range = Rect(a, im->r.min.y, c, im->r.max.y); dr0 = range; dr0.max.x = dr0.min.x+(c-b); p0 = Pt(b, im->r.min.y); dr1 = range; dr1.min.x = dr1.max.x-(b-a); p1 = Pt(a, im->r.min.y); break; case Yaxis: range = Rect(im->r.min.x, a, im->r.max.x, c); dr0 = range; dr0.max.y = dr0.min.y+(c-b); p0 = Pt(im->r.min.x, b); dr1 = range; dr1.min.y = dr1.max.y-(b-a); p1 = Pt(im->r.min.x, a); break; } drawop(im, dr0, tmp, nil, p0, S); drawop(im, dr1, tmp, nil, p1, S); } void interlace(Image *im, Image *tmp, int axis, int n, Image *mask, int gran) { Point p0, p1; Rectangle r0, r1; r0 = im->r; r1 = im->r; switch(axis) { case Xaxis: r0.max.x = n; r1.min.x = n; p0 = (Point){gran, 0}; p1 = (Point){-gran, 0}; break; case Yaxis: r0.max.y = n; r1.min.y = n; p0 = (Point){0, gran}; p1 = (Point){0, -gran}; break; } drawop(tmp, im->r, im, display->opaque, im->r.min, S); gendrawop(im, r0, tmp, p0, mask, mask->r.min, S); gendrawop(im, r0, tmp, p1, mask, p1, S); } /* * Halve the grating period in the mask. * The grating currently looks like * ####____####____####____####____ * where #### is opacity. * * We want * ##__##__##__##__##__##__##__##__ * which is achieved by shifting the mask * and drawing on itself through itself. * Draw doesn't actually allow this, so * we have to copy it first. * * ####____####____####____####____ (dst) * + ____####____####____####____#### (src) * in __####____####____####____####__ (mask) * =========================================== * ##__##__##__##__##__##__##__##__ */ int nextmask(Image *mask, int axis, int maskdim) { Point δ; δ = axis==Xaxis ? Pt(maskdim,0) : Pt(0,maskdim); drawop(mtmp, mtmp->r, mask, nil, mask->r.min, S); gendrawop(mask, mask->r, mtmp, δ, mtmp, divpt(δ,-2), S); // writefile("mask", mask, maskdim/2); return maskdim/2; } void shuffle(Image *im, Image *tmp, int axis, int n, Image *mask, int gran, int lastnn) { int nn, left; if(gran == 0) return; left = n%(2*gran); nn = n - left; interlace(im, tmp, axis, nn, mask, gran); // writefile("interlace", im, gran); gran = nextmask(mask, axis, gran); shuffle(im, tmp, axis, n, mask, gran, nn); // writefile("shuffle", im, gran); moveup(im, tmp, lastnn, nn, n, axis); // writefile("move", im, gran); } void rot180(Image *im) { Image *tmp, *tmp0; Image *mask; Rectangle rmask; int gran; if(chantodepth(im->chan) < 8){ /* this speeds things up dramatically; draw is too slow on sub-byte pixel sizes */ tmp0 = xallocimage(display, im->r, CMAP8, 0, DNofill); drawop(tmp0, tmp0->r, im, nil, im->r.min, S); }else tmp0 = im; tmp = xallocimage(display, tmp0->r, tmp0->chan, 0, DNofill); if(tmp == nil){ if(tmp0 != im) freeimage(tmp0); return; } for(gran=1; granr); gran *= 2) ; gran /= 4; rmask.min = ZP; rmask.max = (Point){2*gran, 100}; mask = xallocimage(display, rmask, GREY1, 1, DTransparent); mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent); if(mask == nil || mtmp == nil) { fprint(2, "out of memory during rot180: %r\n"); wexits("memory"); } rmask.max.x = gran; drawop(mask, rmask, display->opaque, nil, ZP, S); // writefile("mask", mask, gran); shuffle(im, tmp, Xaxis, Dx(im->r), mask, gran, 0); freeimage(mask); freeimage(mtmp); for(gran=1; granr); gran *= 2) ; gran /= 4; rmask.max = (Point){100, 2*gran}; mask = xallocimage(display, rmask, GREY1, 1, DTransparent); mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent); if(mask == nil || mtmp == nil) { fprint(2, "out of memory during rot180: %r\n"); wexits("memory"); } rmask.max.y = gran; drawop(mask, rmask, display->opaque, nil, ZP, S); shuffle(im, tmp, Yaxis, Dy(im->r), mask, gran, 0); freeimage(mask); freeimage(mtmp); freeimage(tmp); if(tmp0 != im) freeimage(tmp0); } /* rotates an image 90 degrees clockwise */ Image * rot90(Image *im) { Image *tmp; int i, j, dx, dy; dx = Dx(im->r); dy = Dy(im->r); tmp = xallocimage(display, Rect(0, 0, dy, dx), im->chan, 0, DCyan); if(tmp == nil) { fprint(2, "out of memory during rot90: %r\n"); wexits("memory"); } for(j = 0; j < dx; j++) { for(i = 0; i < dy; i++) { drawop(tmp, Rect(i, j, i+1, j+1), im, nil, Pt(j, dy-(i+1)), S); } } freeimage(im); return(tmp); } /* rotates an image 270 degrees clockwise */ Image * rot270(Image *im) { Image *tmp; int i, j, dx, dy; dx = Dx(im->r); dy = Dy(im->r); tmp = xallocimage(display, Rect(0, 0, dy, dx), im->chan, 0, DCyan); if(tmp == nil) { fprint(2, "out of memory during rot270: %r\n"); wexits("memory"); } for(i = 0; i < dy; i++) { for(j = 0; j < dx; j++) { drawop(tmp, Rect(i, j, i+1, j+1), im, nil, Pt(dx-(j+1), i), S); } } freeimage(im); return(tmp); } /* from resample.c -- resize from → to using interpolation */ #define K2 7 /* from -.7 to +.7 inclusive, meaning .2 into each adjacent pixel */ #define NK (2*K2+1) double K[NK]; double fac(int L) { int i, f; f = 1; for(i=L; i>1; --i) f *= i; return f; } /* * i0(x) is the modified Bessel function, Σ (x/2)^2L / (L!)² * There are faster ways to calculate this, but we precompute * into a table so let's keep it simple. */ double i0(double x) { double v; int L; v = 1.0; for(L=1; L<10; L++) v += pow(x/2., 2*L)/pow(fac(L), 2); return v; } double kaiser(double x, double τ, double α) { if(fabs(x) > τ) return 0.; return i0(α*sqrt(1-(x*x/(τ*τ))))/i0(α); } void resamplex(uchar *in, int off, int d, int inx, uchar *out, int outx) { int i, x, k; double X, xx, v, rat; rat = (double)inx/(double)outx; for(x=0; x= inx) i = inx-1; v += in[off+i*d] * K[K2+k]; } out[off+x*d] = v; } } void resampley(uchar **in, int off, int iny, uchar **out, int outy) { int y, i, k; double Y, yy, v, rat; rat = (double)iny/(double)outy; for(y=0; y= iny) i = iny-1; v += in[i][off] * K[K2+k]; } out[y][off] = v; } } Image* resample(Image *from, Image *to) { int i, j, bpl, nchan; uchar **oscan, **nscan; char tmp[20]; int xsize, ysize; double v; Image *t1, *t2; ulong tchan; for(i=-K2; i<=K2; i++){ K[K2+i] = kaiser(i/10., K2/10., 4.); } /* normalize */ v = 0.0; for(i=0; ichan){ case GREY8: case RGB24: case RGBA32: case ARGB32: case XRGB32: break; case CMAP8: case RGB15: case RGB16: tchan = RGB24; goto Convert; case GREY1: case GREY2: case GREY4: tchan = GREY8; Convert: /* use library to convert to byte-per-chan form, then convert back */ t1 = xallocimage(display, Rect(0, 0, Dx(from->r), Dy(from->r)), tchan, 0, DNofill); if(t1 == nil) { fprint(2, "out of memory for temp image 1 in resample: %r\n"); wexits("memory"); } drawop(t1, t1->r, from, nil, ZP, S); t2 = xallocimage(display, to->r, tchan, 0, DNofill); if(t2 == nil) { fprint(2, "out of memory temp image 2 in resample: %r\n"); wexits("memory"); } resample(t1, t2); drawop(to, to->r, t2, nil, ZP, S); freeimage(t1); freeimage(t2); return to; default: sysfatal("can't handle channel type %s", chantostr(tmp, from->chan)); } xsize = Dx(to->r); ysize = Dy(to->r); oscan = malloc(Dy(from->r)*sizeof(uchar*)); nscan = malloc(max(ysize, Dy(from->r))*sizeof(uchar*)); if(oscan == nil || nscan == nil) sysfatal("can't allocate: %r"); /* unload original image into scan lines */ bpl = bytesperline(from->r, from->depth); for(i=0; ir); i++){ oscan[i] = malloc(bpl); if(oscan[i] == nil) sysfatal("can't allocate: %r"); j = unloadimage(from, Rect(from->r.min.x, from->r.min.y+i, from->r.max.x, from->r.min.y+i+1), oscan[i], bpl); if(j != bpl) sysfatal("unloadimage"); } /* allocate scan lines for destination. we do y first, so need at least Dy(from->r) lines */ bpl = bytesperline(Rect(0, 0, xsize, Dy(from->r)), from->depth); for(i=0; ir)); i++){ nscan[i] = malloc(bpl); if(nscan[i] == nil) sysfatal("can't allocate: %r"); } /* resample in X */ nchan = from->depth/8; for(i=0; ir); i++){ for(j=0; jchan==XRGB32) continue; resamplex(oscan[i], j, nchan, Dx(from->r), nscan[i], xsize); } free(oscan[i]); oscan[i] = nscan[i]; nscan[i] = malloc(bpl); if(nscan[i] == nil) sysfatal("can't allocate: %r"); } /* resample in Y */ for(i=0; ir), nscan, ysize); /* pack data into destination */ bpl = bytesperline(to->r, from->depth); for(i=0; ir); i++){ free(oscan[i]); free(nscan[i]); } free(oscan); free(nscan); return to; }