#define _WIN32_WINNT 0x0500 #include #undef Rectangle #define Rectangle _Rectangle #include "u.h" #include "lib.h" #include "kern/dat.h" #include "kern/fns.h" #include "error.h" #include "user.h" #include #include #include "screen.h" #include "keyboard.h" Memimage *gscreen; Screeninfo screen; extern int mousequeue; static int depth; static HINSTANCE inst; static HWND window; static HPALETTE palette; static LOGPALETTE *logpal; static Lock gdilock; static BITMAPINFO *bmi; static HCURSOR hcursor; static void winproc(void *); static LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); static void paletteinit(void); static void bmiinit(void); static int readybit; static Rendez rend; Point ZP; static int isready(void*a) { return readybit; } void screeninit(void) { int fmt; int dx, dy; memimageinit(); if(depth == 0) depth = GetDeviceCaps(GetDC(NULL), BITSPIXEL); switch(depth){ case 32: screen.dibtype = DIB_RGB_COLORS; screen.depth = 32; fmt = XRGB32; break; case 24: screen.dibtype = DIB_RGB_COLORS; screen.depth = 24; fmt = RGB24; break; case 16: screen.dibtype = DIB_RGB_COLORS; screen.depth = 16; fmt = RGB15; /* [sic] */ break; case 8: default: screen.dibtype = DIB_PAL_COLORS; screen.depth = 8; depth = 8; fmt = CMAP8; break; } dx = GetDeviceCaps(GetDC(NULL), HORZRES); dy = GetDeviceCaps(GetDC(NULL), VERTRES); gscreen = allocmemimage(Rect(0,0,dx,dy), fmt); kproc("winscreen", winproc, 0); ksleep(&rend, isready, 0); } uchar* attachscreen(Rectangle *r, ulong *chan, int *depth, int *width, int *softscreen, void **X) { *r = gscreen->r; *chan = gscreen->chan; *depth = gscreen->depth; *width = gscreen->width; *softscreen = 1; return gscreen->data->bdata; } void flushmemscreen(Rectangle r) { screenload(r, gscreen->depth, byteaddr(gscreen, ZP), ZP, gscreen->width*sizeof(ulong)); // Sleep(100); } void screenload(Rectangle r, int depth, uchar *p, Point pt, int step) { int dx, dy, delx; HDC hdc; RECT winr; if(depth != gscreen->depth) panic("screenload: bad ldepth"); /* * Sometimes we do get rectangles that are off the * screen to the negative axes, for example, when * dragging around a window border in a Move operation. */ if(rectclip(&r, gscreen->r) == 0) return; if((step&3) != 0 || ((pt.x*depth)%32) != 0 || ((ulong)p&3) != 0) panic("screenload: bad params %d %d %ux", step, pt.x, p); dx = r.max.x - r.min.x; dy = r.max.y - r.min.y; if(dx <= 0 || dy <= 0) return; if(depth == 24) delx = r.min.x % 4; else delx = r.min.x & (31/depth); p += (r.min.y-pt.y)*step; p += ((r.min.x-delx-pt.x)*depth)>>3; if(GetWindowRect(window, &winr)==0) return; if(rectclip(&r, Rect(0, 0, winr.right-winr.left, winr.bottom-winr.top))==0) return; lock(&gdilock); hdc = GetDC(window); SelectPalette(hdc, palette, 0); RealizePalette(hdc); //FillRect(hdc,(void*)&r, GetStockObject(BLACK_BRUSH)); //GdiFlush(); //Sleep(100); bmi->bmiHeader.biWidth = (step*8)/depth; bmi->bmiHeader.biHeight = -dy; /* - => origin upper left */ StretchDIBits(hdc, r.min.x, r.min.y, dx, dy, delx, 0, dx, dy, p, bmi, screen.dibtype, SRCCOPY); ReleaseDC(window, hdc); GdiFlush(); unlock(&gdilock); } static void winproc(void *a) { WNDCLASS wc; MSG msg; inst = GetModuleHandle(NULL); paletteinit(); bmiinit(); terminit(); wc.style = 0; wc.lpfnWndProc = WindowProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = inst; wc.hIcon = LoadIcon(inst, NULL); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = GetStockObject(WHITE_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"9pmgraphics"; RegisterClass(&wc); window = CreateWindowEx( 0, /* extended style */ L"9pmgraphics", /* class */ L"drawterm screen", /* caption */ WS_OVERLAPPEDWINDOW, /* style */ CW_USEDEFAULT, /* init. x pos */ CW_USEDEFAULT, /* init. y pos */ CW_USEDEFAULT, /* init. x size */ CW_USEDEFAULT, /* init. y size */ NULL, /* parent window (actually owner window for overlapped)*/ NULL, /* menu handle */ inst, /* program handle */ NULL /* create parms */ ); if(window == nil) panic("can't make window\n"); ShowWindow(window, SW_SHOWDEFAULT); UpdateWindow(window); readybit = 1; wakeup(&rend); screen.reshaped = 0; while(GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } // MessageBox(0, "winproc", "exits", MB_OK); ExitProcess(0); } int col(int v, int n) { int i, c; c = 0; for(i = 0; i < 8; i += n) c |= v << (16-(n+i)); return c >> 8; } void paletteinit(void) { PALETTEENTRY *pal; int r, g, b, cr, cg, cb, v; int num, den; int i, j; logpal = mallocz(sizeof(LOGPALETTE) + 256*sizeof(PALETTEENTRY), 1); if(logpal == nil) panic("out of memory"); logpal->palVersion = 0x300; logpal->palNumEntries = 256; pal = logpal->palPalEntry; for(r=0,i=0; r<4; r++) { for(v=0; v<4; v++,i+=16){ for(g=0,j=v-r; g<4; g++) { for(b=0; b<4; b++,j++){ den=r; if(g>den) den=g; if(b>den) den=b; /* divide check -- pick grey shades */ if(den==0) cr=cg=cb=v*17; else{ num=17*(4*den+v); cr=r*num/den; cg=g*num/den; cb=b*num/den; } pal[i+(j&15)].peRed = cr; pal[i+(j&15)].peGreen = cg; pal[i+(j&15)].peBlue = cb; pal[i+(j&15)].peFlags = 0; } } } } palette = CreatePalette(logpal); } void getcolor(ulong i, ulong *r, ulong *g, ulong *b) { PALETTEENTRY *pal; pal = logpal->palPalEntry; *r = pal[i].peRed; *g = pal[i].peGreen; *b = pal[i].peBlue; } void bmiinit(void) { ushort *p; int i; bmi = mallocz(sizeof(BITMAPINFOHEADER) + 256*sizeof(RGBQUAD), 1); if(bmi == 0) panic("out of memory"); bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmi->bmiHeader.biWidth = 0; bmi->bmiHeader.biHeight = 0; /* - => origin upper left */ bmi->bmiHeader.biPlanes = 1; bmi->bmiHeader.biBitCount = depth; bmi->bmiHeader.biCompression = BI_RGB; bmi->bmiHeader.biSizeImage = 0; bmi->bmiHeader.biXPelsPerMeter = 0; bmi->bmiHeader.biYPelsPerMeter = 0; bmi->bmiHeader.biClrUsed = 0; bmi->bmiHeader.biClrImportant = 0; /* number of important colors: 0 means all */ p = (ushort*)bmi->bmiColors; for(i = 0; i < 256; i++) p[i] = i; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) { PAINTSTRUCT paint; HDC hdc; LONG x, y, b; int i; Rectangle r; switch(msg) { case WM_CREATE: break; case WM_SETCURSOR: /* User set */ if(hcursor != NULL) { SetCursor(hcursor); return 1; } return DefWindowProc(hwnd, msg, wparam, lparam); case WM_MOUSEWHEEL: if ((int)(wparam & 0xFFFF0000)>0) b|=8; else b|=16; case WM_MOUSEMOVE: case WM_LBUTTONUP: case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: x = LOWORD(lparam); y = HIWORD(lparam); b = 0; if(wparam & MK_LBUTTON) b = 1; if(wparam & MK_MBUTTON) b |= 2; if(wparam & MK_RBUTTON) { if(wparam & MK_SHIFT) b |= 2; else b |= 4; } lock(&mouse.lk); i = mouse.wi; if(mousequeue) { if(i == mouse.ri || mouse.lastb != b || mouse.trans) { mouse.wi = (i+1)%Mousequeue; if(mouse.wi == mouse.ri) mouse.ri = (mouse.ri+1)%Mousequeue; mouse.trans = mouse.lastb != b; } else { i = (i-1+Mousequeue)%Mousequeue; } } else { mouse.wi = (i+1)%Mousequeue; mouse.ri = i; } mouse.queue[i].xy.x = x; mouse.queue[i].xy.y = y; mouse.queue[i].buttons = b; mouse.queue[i].msec = ticks(); mouse.lastb = b; unlock(&mouse.lk); wakeup(&mouse.r); break; case WM_CHAR: /* repeat count is lparam & 0xf */ switch(wparam){ case '\n': wparam = '\r'; break; case '\r': wparam = '\n'; break; } kbdputc(kbdq, wparam); break; case WM_SYSKEYUP: break; case WM_SYSKEYDOWN: case WM_KEYDOWN: switch(wparam) { case VK_MENU: kbdputc(kbdq, Kalt); break; case VK_INSERT: kbdputc(kbdq, Kins); break; case VK_DELETE: // kbdputc(kbdq, Kdel); kbdputc(kbdq, 0x7f); // should have Kdel in keyboard.h break; case VK_UP: kbdputc(kbdq, Kup); break; case VK_DOWN: kbdputc(kbdq, Kdown); break; case VK_LEFT: kbdputc(kbdq, Kleft); break; case VK_RIGHT: kbdputc(kbdq, Kright); break; } break; case WM_CLOSE: DestroyWindow(hwnd); break; case WM_DESTROY: PostQuitMessage(0); break; case WM_PALETTECHANGED: if((HWND)wparam == hwnd) break; /* fall through */ case WM_QUERYNEWPALETTE: hdc = GetDC(hwnd); SelectPalette(hdc, palette, 0); if(RealizePalette(hdc) != 0) InvalidateRect(hwnd, nil, 0); ReleaseDC(hwnd, hdc); break; case WM_PAINT: hdc = BeginPaint(hwnd, &paint); r.min.x = paint.rcPaint.left; r.min.y = paint.rcPaint.top; r.max.x = paint.rcPaint.right; r.max.y = paint.rcPaint.bottom; flushmemscreen(r); EndPaint(hwnd, &paint); break; case WM_COMMAND: case WM_SETFOCUS: case WM_DEVMODECHANGE: case WM_WININICHANGE: case WM_INITMENU: default: return DefWindowProc(hwnd, msg, wparam, lparam); } return 0; } void mouseset(Point xy) { POINT pt; pt.x = xy.x; pt.y = xy.y; MapWindowPoints(window, 0, &pt, 1); SetCursorPos(pt.x, pt.y); } void setcursor(void) { HCURSOR nh; int x, y, h, w; uchar *sp, *cp; uchar *and, *xor; h = GetSystemMetrics(SM_CYCURSOR); w = (GetSystemMetrics(SM_CXCURSOR)+7)/8; and = mallocz(h*w, 1); memset(and, 0xff, h*w); xor = mallocz(h*w, 1); lock(&cursor.lk); for(y=0,sp=cursor.set,cp=cursor.clr; y<16; y++) { for(x=0; x<2; x++) { and[y*w+x] = ~(*sp|*cp); xor[y*w+x] = ~*sp & *cp; cp++; sp++; } } nh = CreateCursor(inst, -cursor.offset.x, -cursor.offset.y, GetSystemMetrics(SM_CXCURSOR), h, and, xor); if(nh != NULL) { SetCursor(nh); if(hcursor != NULL) DestroyCursor(hcursor); hcursor = nh; } unlock(&cursor.lk); free(and); free(xor); PostMessage(window, WM_SETCURSOR, (int)window, 0); } void cursorarrow(void) { if(hcursor != 0) { DestroyCursor(hcursor); hcursor = 0; } SetCursor(LoadCursor(0, IDC_ARROW)); PostMessage(window, WM_SETCURSOR, (int)window, 0); } void setcolor(ulong index, ulong red, ulong green, ulong blue) { } uchar* clipreadunicode(HANDLE h) { Rune *p; int n; uchar *q; p = GlobalLock(h); n = wstrutflen(p)+1; q = malloc(n); wstrtoutf(q, p, n); GlobalUnlock(h); return q; } uchar * clipreadutf(HANDLE h) { uchar *p; p = GlobalLock(h); p = strdup(p); GlobalUnlock(h); return p; } char* clipread(void) { HANDLE h; uchar *p; if(!OpenClipboard(window)) { oserror(); return strdup(""); } if((h = GetClipboardData(CF_UNICODETEXT))) p = clipreadunicode(h); else if((h = GetClipboardData(CF_TEXT))) p = clipreadutf(h); else { oserror(); p = strdup(""); } CloseClipboard(); return p; } int clipwrite(char *buf) { HANDLE h; char *p, *e; Rune *rp; int n = strlen(buf); if(!OpenClipboard(window)) { oserror(); return -1; } if(!EmptyClipboard()) { oserror(); CloseClipboard(); return -1; } h = GlobalAlloc(GMEM_MOVEABLE|GMEM_DDESHARE, (n+1)*sizeof(Rune)); if(h == NULL) panic("out of memory"); rp = GlobalLock(h); p = buf; e = p+n; while(p