/* * Index, mapping scores to log positions. * * The index is made up of some number of index sections, each of * which is typically stored on a different disk. The blocks in all the * index sections are logically numbered, with each index section * responsible for a range of blocks. Blocks are typically 8kB. * * The N index blocks are treated as a giant hash table. The top 32 bits * of score are used as the key for a lookup. Each index block holds * one hash bucket, which is responsible for ceil(2^32 / N) of the key space. * * The index is sized so that a particular bucket is extraordinarily * unlikely to overflow: assuming compressed data blocks are 4kB * on disk, and assuming each block has a 40 byte index entry, * the index data will be 1% of the total data. Since scores are essentially * random, all buckets should be about the same fullness. * A factor of 5 gives us a wide comfort boundary to account for * random variation. So the index disk space should be 5% of the arena disk space. */ #include "stdinc.h" #include "dat.h" #include "fns.h" static int initindex1(Index*); static ISect *initisect1(ISect *is); #define KEY(k,d) ((d) ? (k)>>(32-(d)) : 0) static char IndexMagic[] = "venti index configuration"; Index* initindex(char *name, ISect **sects, int n) { IFile f; Index *ix; ISect *is; u32int last, blocksize, tabsize; int i; if(n <= 0){ fprint(2, "bad n\n"); seterr(EOk, "no index sections to initialize index"); return nil; } ix = MKZ(Index); if(ix == nil){ fprint(2, "no mem\n"); seterr(EOk, "can't initialize index: out of memory"); freeindex(ix); return nil; } tabsize = sects[0]->tabsize; if(partifile(&f, sects[0]->part, sects[0]->tabbase, tabsize) < 0) return nil; if(parseindex(&f, ix) < 0){ freeifile(&f); freeindex(ix); return nil; } freeifile(&f); if(namecmp(ix->name, name) != 0){ seterr(ECorrupt, "mismatched index name: found %s expected %s", ix->name, name); return nil; } if(ix->nsects != n){ seterr(ECorrupt, "mismatched number index sections: found %d expected %d", n, ix->nsects); freeindex(ix); return nil; } ix->sects = sects; last = 0; blocksize = ix->blocksize; for(i = 0; i < ix->nsects; i++){ is = sects[i]; if(namecmp(ix->name, is->index) != 0 || is->blocksize != blocksize || is->tabsize != tabsize || namecmp(is->name, ix->smap[i].name) != 0 || is->start != ix->smap[i].start || is->stop != ix->smap[i].stop || last != is->start || is->start > is->stop){ seterr(ECorrupt, "inconsistent index sections in %s", ix->name); freeindex(ix); return nil; } last = is->stop; } ix->tabsize = tabsize; ix->buckets = last; if(initindex1(ix) < 0){ freeindex(ix); return nil; } ix->arenas = MKNZ(Arena*, ix->narenas); if(maparenas(ix->amap, ix->arenas, ix->narenas, ix->name) < 0){ freeindex(ix); return nil; } return ix; } static int initindex1(Index *ix) { u32int buckets; ix->div = (((u64int)1 << 32) + ix->buckets - 1) / ix->buckets; buckets = (((u64int)1 << 32) - 1) / ix->div + 1; if(buckets != ix->buckets){ seterr(ECorrupt, "inconsistent math for divisor and buckets in %s", ix->name); return -1; } return 0; } int wbindex(Index *ix) { Fmt f; ZBlock *b; int i; if(ix->nsects == 0){ seterr(EOk, "no sections in index %s", ix->name); return -1; } b = alloczblock(ix->tabsize, 1, ix->blocksize); if(b == nil){ seterr(EOk, "can't write index configuration: out of memory"); return -1; } fmtzbinit(&f, b); if(outputindex(&f, ix) < 0){ seterr(EOk, "can't make index configuration: table storage too small %d", ix->tabsize); freezblock(b); return -1; } for(i = 0; i < ix->nsects; i++){ if(writepart(ix->sects[i]->part, ix->sects[i]->tabbase, b->data, ix->tabsize) < 0 || flushpart(ix->sects[i]->part) < 0){ seterr(EOk, "can't write index: %r"); freezblock(b); return -1; } } freezblock(b); for(i = 0; i < ix->nsects; i++) if(wbisect(ix->sects[i]) < 0) return -1; return 0; } /* * index: IndexMagic '\n' version '\n' name '\n' blocksize '\n' [V2: bitblocks '\n'] sections arenas * version, blocksize: u32int * name: max. ANameSize string * sections, arenas: AMap */ int outputindex(Fmt *f, Index *ix) { if(fmtprint(f, "%s\n%ud\n%s\n%ud\n", IndexMagic, ix->version, ix->name, ix->blocksize) < 0 || outputamap(f, ix->smap, ix->nsects) < 0 || outputamap(f, ix->amap, ix->narenas) < 0) return -1; return 0; } int parseindex(IFile *f, Index *ix) { AMapN amn; u32int v; char *s; /* * magic */ s = ifileline(f); if(s == nil || strcmp(s, IndexMagic) != 0){ seterr(ECorrupt, "bad index magic for %s", f->name); return -1; } /* * version */ if(ifileu32int(f, &v) < 0){ seterr(ECorrupt, "syntax error: bad version number in %s", f->name); return -1; } ix->version = v; if(ix->version != IndexVersion){ seterr(ECorrupt, "bad version number in %s", f->name); return -1; } /* * name */ if(ifilename(f, ix->name) < 0){ seterr(ECorrupt, "syntax error: bad index name in %s", f->name); return -1; } /* * block size */ if(ifileu32int(f, &v) < 0){ seterr(ECorrupt, "syntax error: bad block size number in %s", f->name); return -1; } ix->blocksize = v; if(parseamap(f, &amn) < 0) return -1; ix->nsects = amn.n; ix->smap = amn.map; if(parseamap(f, &amn) < 0) return -1; ix->narenas = amn.n; ix->amap = amn.map; return 0; } /* * initialize an entirely new index */ Index * newindex(char *name, ISect **sects, int n) { Index *ix; AMap *smap; u64int nb; u32int div, ub, xb, start, stop, blocksize, tabsize; int i, j; if(n < 1){ seterr(EOk, "creating index with no index sections"); return nil; } /* * compute the total buckets available in the index, * and the total buckets which are used. */ nb = 0; blocksize = sects[0]->blocksize; tabsize = sects[0]->tabsize; for(i = 0; i < n; i++){ /* * allow index, start, and stop to be set if index is correct * and start and stop are what we would have picked. * this allows calling fmtindex to reformat the index after * replacing a bad index section with a freshly formatted one. * start and stop are checked below. */ if(sects[i]->index[0] != '\0' && strcmp(sects[i]->index, name) != 0){ seterr(EOk, "creating new index using non-empty section %s", sects[i]->name); return nil; } if(blocksize != sects[i]->blocksize){ seterr(EOk, "mismatched block sizes in index sections"); return nil; } if(tabsize != sects[i]->tabsize){ seterr(EOk, "mismatched config table sizes in index sections"); return nil; } nb += sects[i]->blocks; } /* * check for duplicate names */ for(i = 0; i < n; i++){ for(j = i + 1; j < n; j++){ if(namecmp(sects[i]->name, sects[j]->name) == 0){ seterr(EOk, "duplicate section name %s for index %s", sects[i]->name, name); return nil; } } } if(nb >= ((u64int)1 << 32)){ fprint(2, "%s: index is 2^32 blocks or more; ignoring some of it\n", argv0); nb = ((u64int)1 << 32) - 1; } div = (((u64int)1 << 32) + nb - 1) / nb; if(div < 100){ fprint(2, "%s: index divisor %d too coarse; " "index larger than needed, ignoring some of it\n", argv0, div); div = 100; nb = (((u64int)1 << 32) - 1) / (100 - 1); } ub = (((u64int)1 << 32) - 1) / div + 1; if(ub > nb){ seterr(EBug, "index initialization math wrong"); return nil; } xb = nb - ub; /* * initialize each of the index sections * and the section map table */ smap = MKNZ(AMap, n); if(smap == nil){ seterr(EOk, "can't create new index: out of memory"); return nil; } start = 0; for(i = 0; i < n; i++){ stop = start + sects[i]->blocks - xb / n; if(i == n - 1) stop = ub; if(sects[i]->start != 0 || sects[i]->stop != 0) if(sects[i]->start != start || sects[i]->stop != stop){ seterr(EOk, "creating new index using non-empty section %s", sects[i]->name); return nil; } sects[i]->start = start; sects[i]->stop = stop; namecp(sects[i]->index, name); smap[i].start = start; smap[i].stop = stop; namecp(smap[i].name, sects[i]->name); start = stop; } /* * initialize the index itself */ ix = MKZ(Index); if(ix == nil){ seterr(EOk, "can't create new index: out of memory"); free(smap); return nil; } ix->version = IndexVersion; namecp(ix->name, name); ix->sects = sects; ix->smap = smap; ix->nsects = n; ix->blocksize = blocksize; ix->buckets = ub; ix->tabsize = tabsize; ix->div = div; if(initindex1(ix) < 0){ free(smap); return nil; } return ix; } ISect* initisect(Part *part) { ISect *is; ZBlock *b; int ok; b = alloczblock(HeadSize, 0, 0); if(b == nil || readpart(part, PartBlank, b->data, HeadSize) < 0){ seterr(EAdmin, "can't read index section header: %r"); return nil; } is = MKZ(ISect); if(is == nil){ freezblock(b); return nil; } is->part = part; ok = unpackisect(is, b->data); freezblock(b); if(ok < 0){ seterr(ECorrupt, "corrupted index section header: %r"); freeisect(is); return nil; } if(is->version != ISectVersion1 && is->version != ISectVersion2){ seterr(EAdmin, "unknown index section version %d", is->version); freeisect(is); return nil; } return initisect1(is); } ISect* newisect(Part *part, u32int vers, char *name, u32int blocksize, u32int tabsize) { ISect *is; u32int tabbase; is = MKZ(ISect); if(is == nil) return nil; namecp(is->name, name); is->version = vers; is->part = part; is->blocksize = blocksize; is->start = 0; is->stop = 0; tabbase = (PartBlank + HeadSize + blocksize - 1) & ~(blocksize - 1); is->blockbase = (tabbase + tabsize + blocksize - 1) & ~(blocksize - 1); is->blocks = is->part->size / blocksize - is->blockbase / blocksize; is->bucketmagic = 0; if(is->version == ISectVersion2){ do{ is->bucketmagic = fastrand(); }while(is->bucketmagic==0); } is = initisect1(is); if(is == nil) return nil; return is; } /* * initialize the computed parameters for an index */ static ISect* initisect1(ISect *is) { u64int v; is->buckmax = (is->blocksize - IBucketSize) / IEntrySize; is->blocklog = u64log2(is->blocksize); if(is->blocksize != (1 << is->blocklog)){ seterr(ECorrupt, "illegal non-power-of-2 bucket size %d\n", is->blocksize); freeisect(is); return nil; } partblocksize(is->part, is->blocksize); is->tabbase = (PartBlank + HeadSize + is->blocksize - 1) & ~(is->blocksize - 1); if(is->tabbase >= is->blockbase){ seterr(ECorrupt, "index section config table overlaps bucket storage"); freeisect(is); return nil; } is->tabsize = is->blockbase - is->tabbase; v = is->part->size & ~(u64int)(is->blocksize - 1); if(is->blockbase + (u64int)is->blocks * is->blocksize != v){ seterr(ECorrupt, "invalid blocks in index section %s", is->name); /* ZZZ what to do? freeisect(is); return nil; */ } if(is->stop - is->start > is->blocks){ seterr(ECorrupt, "index section overflows available space"); freeisect(is); return nil; } if(is->start > is->stop){ seterr(ECorrupt, "invalid index section range"); freeisect(is); return nil; } return is; } int wbisect(ISect *is) { ZBlock *b; b = alloczblock(HeadSize, 1, 0); if(b == nil){ /* ZZZ set error? */ return -1; } if(packisect(is, b->data) < 0){ seterr(ECorrupt, "can't make index section header: %r"); freezblock(b); return -1; } if(writepart(is->part, PartBlank, b->data, HeadSize) < 0 || flushpart(is->part) < 0){ seterr(EAdmin, "can't write index section header: %r"); freezblock(b); return -1; } freezblock(b); return 0; } void freeisect(ISect *is) { if(is == nil) return; free(is); } void freeindex(Index *ix) { int i; if(ix == nil) return; free(ix->amap); free(ix->arenas); if(ix->sects) for(i = 0; i < ix->nsects; i++) freeisect(ix->sects[i]); free(ix->sects); free(ix->smap); free(ix); } /* * write a clump to an available arena in the index * and return the address of the clump within the index. ZZZ question: should this distinguish between an arena filling up and real errors writing the clump? */ u64int writeiclump(Index *ix, Clump *c, u8int *clbuf) { u64int a; int i; IAddr ia; AState as; trace(TraceLump, "writeiclump enter"); qlock(&ix->writing); for(i = ix->mapalloc; i < ix->narenas; i++){ a = writeaclump(ix->arenas[i], c, clbuf); if(a != TWID64){ ix->mapalloc = i; ia.addr = ix->amap[i].start + a; ia.type = c->info.type; ia.size = c->info.uncsize; ia.blocks = (c->info.size + ClumpSize + (1<> ABlockLog; as.arena = ix->arenas[i]; as.aa = ia.addr; as.stats = as.arena->memstats; insertscore(c->info.score, &ia, IEDirty, &as); qunlock(&ix->writing); trace(TraceLump, "writeiclump exit"); return ia.addr; } } qunlock(&ix->writing); seterr(EAdmin, "no space left in arenas"); trace(TraceLump, "writeiclump failed"); return TWID64; } /* * convert an arena index to an relative arena address */ Arena* amapitoa(Index *ix, u64int a, u64int *aa) { int i, r, l, m; l = 1; r = ix->narenas - 1; while(l <= r){ m = (r + l) / 2; if(ix->amap[m].start <= a) l = m + 1; else r = m - 1; } l--; if(a > ix->amap[l].stop){ for(i=0; inarenas; i++) print("arena %d: %llux - %llux\n", i, ix->amap[i].start, ix->amap[i].stop); print("want arena %d for %llux\n", l, a); seterr(ECrash, "unmapped address passed to amapitoa"); return nil; } if(ix->arenas[l] == nil){ seterr(ECrash, "unmapped arena selected in amapitoa"); return nil; } *aa = a - ix->amap[l].start; return ix->arenas[l]; } /* * convert an arena index to the bounds of the containing arena group. */ Arena* amapitoag(Index *ix, u64int a, u64int *gstart, u64int *glimit, int *g) { u64int aa; Arena *arena; arena = amapitoa(ix, a, &aa); if(arena == nil) return nil; if(arenatog(arena, aa, gstart, glimit, g) < 0) return nil; *gstart += a - aa; *glimit += a - aa; return arena; } int iaddrcmp(IAddr *ia1, IAddr *ia2) { return ia1->type != ia2->type || ia1->size != ia2->size || ia1->blocks != ia2->blocks || ia1->addr != ia2->addr; } /* * lookup the score in the partition * * nothing needs to be explicitly locked: * only static parts of ix are used, and * the bucket is locked by the DBlock lock. */ int loadientry(Index *ix, u8int *score, int type, IEntry *ie) { ISect *is; DBlock *b; IBucket ib; u32int buck; int h, ok; ok = -1; trace(TraceLump, "loadientry enter"); /* qlock(&stats.lock); stats.indexreads++; qunlock(&stats.lock); */ if(!inbloomfilter(mainindex->bloom, score)){ trace(TraceLump, "loadientry bloomhit"); return -1; } trace(TraceLump, "loadientry loadibucket"); b = loadibucket(ix, score, &is, &buck, &ib); trace(TraceLump, "loadientry loadedibucket"); if(b == nil) return -1; if(okibucket(&ib, is) < 0){ trace(TraceLump, "loadientry badbucket"); goto out; } h = bucklook(score, type, ib.data, ib.n); if(h & 1){ h ^= 1; trace(TraceLump, "loadientry found"); unpackientry(ie, &ib.data[h]); ok = 0; goto out; } trace(TraceLump, "loadientry notfound"); addstat(StatBloomFalseMiss, 1); out: putdblock(b); trace(TraceLump, "loadientry exit"); return ok; } int okibucket(IBucket *ib, ISect *is) { if(ib->n <= is->buckmax) return 0; seterr(EICorrupt, "corrupted disk index bucket: n=%ud max=%ud, range=[%lud,%lud)", ib->n, is->buckmax, is->start, is->stop); return -1; } /* * look for score within data; * return 1 | byte index of matching index, * or 0 | index of least element > score */ int bucklook(u8int *score, int otype, u8int *data, int n) { int i, r, l, m, h, c, cc, type; if(otype == -1) type = -1; else type = vttodisktype(otype); l = 0; r = n - 1; while(l <= r){ m = (r + l) >> 1; h = m * IEntrySize; for(i = 0; i < VtScoreSize; i++){ c = score[i]; cc = data[h + i]; if(c != cc){ if(c > cc) l = m + 1; else r = m - 1; goto cont; } } cc = data[h + IEntryTypeOff]; if(type != cc && type != -1){ if(type > cc) l = m + 1; else r = m - 1; goto cont; } return h | 1; cont:; } return l * IEntrySize; } /* * compare two IEntries; consistent with bucklook */ int ientrycmp(const void *vie1, const void *vie2) { u8int *ie1, *ie2; int i, v1, v2; ie1 = (u8int*)vie1; ie2 = (u8int*)vie2; for(i = 0; i < VtScoreSize; i++){ v1 = ie1[i]; v2 = ie2[i]; if(v1 != v2){ if(v1 < v2) return -1; return 1; } } v1 = ie1[IEntryTypeOff]; v2 = ie2[IEntryTypeOff]; if(v1 != v2){ if(v1 < v2) return -1; return 1; } return 0; } /* * find the number of the index section holding bucket #buck */ int indexsect0(Index *ix, u32int buck) { int r, l, m; l = 1; r = ix->nsects - 1; while(l <= r){ m = (r + l) >> 1; if(ix->sects[m]->start <= buck) l = m + 1; else r = m - 1; } return l - 1; } /* * load the index block at bucket #buck */ static DBlock* loadibucket0(Index *ix, u32int buck, ISect **pis, u32int *pbuck, IBucket *ib, int mode) { ISect *is; DBlock *b; is = ix->sects[indexsect0(ix, buck)]; if(buck < is->start || is->stop <= buck){ seterr(EAdmin, "index lookup out of range: %ud not found in index\n", buck); return nil; } buck -= is->start; if((b = getdblock(is->part, is->blockbase + ((u64int)buck << is->blocklog), mode)) == nil) return nil; if(pis) *pis = is; if(pbuck) *pbuck = buck; if(ib) unpackibucket(ib, b->data, is->bucketmagic); return b; } /* * find the number of the index section holding score */ int indexsect1(Index *ix, u8int *score) { return indexsect0(ix, hashbits(score, 32) / ix->div); } /* * load the index block responsible for score. */ static DBlock* loadibucket1(Index *ix, u8int *score, ISect **pis, u32int *pbuck, IBucket *ib) { return loadibucket0(ix, hashbits(score, 32)/ix->div, pis, pbuck, ib, OREAD); } int indexsect(Index *ix, u8int *score) { return indexsect1(ix, score); } DBlock* loadibucket(Index *ix, u8int *score, ISect **pis, u32int *pbuck, IBucket *ib) { return loadibucket1(ix, score, pis, pbuck, ib); }