svg support D1205170058 Aericvh #Another idea that could apply to Inferno, Plan 9 or both would be a #library for native SVG support. Many (all?) of the primatives in #draw map to SVG primitives so this should be relatively #straightforward and open up nice GUI alternatives for both Plan 9 #and Inferno. # #Milestones would be based off of particular primitives with stretch #milestones including support for various types of advanced fills, #and more complicated manipulation of the SVG objects #(transformations, rotations, etc.). A simple viewer would be #necessary to facilitate acceptance of the milestones. # #A far stretch would be an SVG editor. # #This would be a great project for someone to learn about Plan 9 #graphics.